Tower Defense Tutorial: Part 9 AI Tanks
In this video, we will take our new found knowledge of AI Pathfinding and apply it to real, in-game Tanks! This means AI units that move along the ground, and intelligently dodge obstacles, relentlessly marching toward your base. Luckily, we will also cover upgrading your defenses- setting up projectiles and turrets for this new enemy.
What is covered in this tutorial:
- Applying AI to an in-game enemy
- Upgrading projectile, enemy, and turret scripts to all be class-based
- Creating spawns for the ground units
- Efficiently rebuilding the AI Grid and Re-Pathing all units as needed
This tutorial uses the “A” Pathfinding Project