An intro to Animation within Unity, this tutorial is designed for users who know the basics of the Unity UI, but have not animated before. Automatic and Manual Keyframing, curves, and animation properties are discussed.

What is covered in this tutorial:
-Opening the Animation window
-Creating a new Animation
-Keyframing via both Manual and Automatic methods
-Basic Curve Editing
-Saving the finished Animation, applying it to an objectn

GSWU<>

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Discussion

7 Responses to “Unity: Introduction to Animation”
  1. Leandro
    Posts: 1

    Hey guys, this new section will help a lot to new game devs… thanks a lot for your effort!

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    1
    Dec 2, 2011 at 3:29 pm
  2. Posts: 3

    It is great to see you are starting off unity with the basics, when I first used it, I got totally lost in it, this is a great “foundation” that you are building here!

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    2
    Dec 6, 2011 at 6:41 am
    • Gabriel Williams
      Posts: 37

      Thanks, glad to hear! Basics are important, and even I, upon looking at other “basic” tutorials, still find little helpful tips/tricks that I somehow never knew…

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      2.1
      Dec 10, 2011 at 2:30 am
  3. oa111
    Posts: 1

    Did all steps exactly like in the video and still cant make my cube to move.

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    3
    Dec 11, 2011 at 5:20 pm
  4. Gabriel Williams
    Posts: 37

    Hi Oa111- hmm, a couple of the usual “gotchas”:

    Make sure to…
    -Hit the red “record” button?
    -Place a keyframe at the starting position?
    -Place a keyframe at the moved positions?
    -save the animation?
    -apply the animation to the cube? (This is the most often forgotten- in fact, I think at the end of my tutorial, I realized I had forgotten it, and add it in there.)

    Hopefully one of those helps, otherwise let me know here, we’ll work it out! :)

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    4
    Dec 12, 2011 at 11:50 pm
  5. francis
    Posts: 1

    wow..this is very nice tutorial. thank you very much for this

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    5
    Nov 18, 2012 at 10:24 am
  6. Posts: 1

    I freakin love these!!! I felt so good about myself when i made the objects with physics. I then made a domino test, and it worked great! I’m 14, and i’ve really been wanting to learn about this stuff, so thank you :) I used your blender tutorials a couple years ago, so im glad to have found these! Thanks again!

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    6
    Mar 23, 2013 at 11:23 pm

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