This tutorial gives a more in-depth look at the User Interface in Unity, delving into the specifics of major objects and components, in the Scene View and in the Inspector.

What is covered in this tutorial:
-A re-cap of the Unity UI
-Creating simple objects, lights, etc
-Adding components to each of these
-Reading and Manipulating data from these via the Inspector, and in the Scene View

GSWU<>

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Discussion

10 Responses to “Unity: Intro to User Interface Part 2”
  1. Posts: 2

    Great tutorial!
    I’m not completely new to Unity but I’ve just learned some new handy things.

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    1
    Nov 30, 2011 at 10:20 pm
  2. Posts: 2

    I m devoted and thankful to your tutorials, and will follow them through.

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    2
    Dec 12, 2011 at 9:18 pm
  3. Posts: 2

    damn….nice tut!!

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    3
    Dec 12, 2011 at 9:27 pm
  4. Posts: 1

    Nooooo vimeooo!!! In vimeo you cant skip, in youtube you can :( .

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    4
    Dec 17, 2011 at 4:59 am
    • Uh yeah you can? Soon as the video loads part way then you can click anywhere in the timeline you want to load it at that point.

      -Jonathan

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      4.1
      Dec 17, 2011 at 9:18 am
  5. Jacob Lezberg
    Posts: 2

    Is there any way to customize the navigation controls?
    P.S. great tutorial–thank you.

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    5
    Jun 14, 2012 at 12:19 pm
  6. Jacob
    Posts: 2

    Is there any way to customize the navigation controls?
    P.S. great, helpful tutorial! thank you.

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    6
    Jun 14, 2012 at 1:04 pm
  7. Posts: 1

    Great tutorial! Thank you. This site is amazing!

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    7
    Nov 21, 2012 at 3:37 am
  8. Posts: 2

    the thing that i find really hard to do is navigate the camera to keep the plane and sphere in view :( any tips?

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    8
    Dec 7, 2012 at 2:55 am

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