In this tutorial we are introduced to rigid body physics objects inside of Unity 3.4.1.

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16 Responses to “Introduction to Rigid Bodies”
  1. Posts: 3

    Yes Yes Yes
    can’t away to test it out.
    Unity cookie
    you’re awesome

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    1
    Nov 30, 2011 at 12:26 pm
  2. Posts: 14

    Hey guys! great to have Unity cookie online, but the files I downloaded from this page are the files of : “working with _characterControllers”
    Seems there’s a little mess with the files on download ;-)
    Cheers :-)

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    2
    Nov 30, 2011 at 3:36 pm
    • Posts: 34

      Hey Bernard! – Thank you for the catch and the download link has been updated. :)

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      2.1
      Nov 30, 2011 at 3:38 pm
      • Posts: 14

        Downloading. Thanks and congratulations for the new site Wes! You have a wonderful family of education sites and educators now :-)

        #
        Dec 1, 2011 at 3:51 am
  3. YoungApprentice
    Posts: 5

    I think I love you guys. I have been waiting for Unity Cookie for FOREVER

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    3
    Nov 30, 2011 at 4:52 pm
  4. Posts: 12

    This “F” Key To Zoom to my object…. THANKS FOR EXPLAINING THIS TO ME D:

    I was having sooo many issues with object selection and camera movement because I Zoomed too much or Panned too much. It started to get Ridiculous!

    But thanks! The “F” key is now my best friend XD..

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    4
    Dec 2, 2011 at 6:52 pm
    • Posts: 2

      Ha! I know what you mean, it can be extremely useful for navigating around complex scenes, glad this helped out!

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      4.1
      Dec 2, 2011 at 11:43 pm
  5. Posts: 16

    I remember messing around with this some time ago. Just made a simple ramp for a ball to roll down and knock over some cubes. I didn’t know about the physics materials. Is it possible to make your own custom ones or to revert them back to default after you’ve messed with the settings?

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    5
    Dec 2, 2011 at 7:47 pm
    • Posts: 2

      You can change the properties of the physics materials however you like, and you can re-import the physics materials assets to reset the default values that they all started with.

      -Dan

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      5.1
      Dec 2, 2011 at 11:42 pm
      • Posts: 16

        Thanks! I’ll have to play around with them sometime soon.

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        Dec 4, 2011 at 12:44 am
  6. Posts: 1

    Nice introduction indeed :D I couldn’t help but noticing the Minecraft logo :-P

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    6
    Dec 26, 2011 at 12:21 pm
  7. Posts: 4

    do i need a citizen account or any special permission to watch this vid, can’t seem to watch this since it is in private, help please, thanks. :D

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    7
    Apr 24, 2012 at 12:49 pm
    • Posts: 34

      That was strange, but I have fixed this and you should be able to view. A citizen membership is not required to watch this video. ;)

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      7.1
      Apr 25, 2012 at 9:38 am
      • Posts: 4

        Sir i can already view it now, thanks for the response and the action to my problem, i thank you again… now i can continue my Unity Basics, thank you.

        #
        Apr 30, 2012 at 1:56 am
  8. Posts: 3

    Hey guys, I just was browsing through your site and noticed that you have physics listed twice in the drop down menu. I thought I would give you a heads up if you haven’t noticed.

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    8
    Sep 11, 2012 at 11:55 am

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