Modo Cookie / Tutorials / "Materials"
Header

In this tip tutorial we will look at how a "generic" ice and snow shader is composed and what it ...

Header

In this tip tutorial we will learn how to create a basic carpaint shader using the preset scene that comes ...

Header

In this exciting tutorial we will create a Christmas globe, we will use modo fur to add glittler to the ...

Header2

This tutorial is aimed at beginner users of Modo. We will start off from a basic shape and slowly build ...

HDRI_Header

In this short tip tutorial coming from Modo Cookie we will take a look at a feature packed inside modo ...

Header

Taking into account your requests via the request form, in this tutorial we will create a paper cup of coffee ...

Header

In this new tip tutorial we're gonna discuss Sub-Surface Scattering (SSS) inside Modo 501. As an example we're gonna take ...

Header

In this tip tutorial we're gonna look at the process that involves creating normal maps in Modo. When people talk ...

Banner

In this tip tutorial we're gonna look at how you bake an ambient occlusion map using Modo 501. The technique ...

modo_rendering_Realistic_planet

In this tip tutorial for Modo, we'll take a look at how to prepare a scene to render a realistic ...

modo_Tip_Apply_a_decal_over_a_purfum

In this tip tutorial for Modo, we'll see how we can apply a label or a decal over a little ...

Modo_Tip_Macro_Recoder

In this tip tutorial for Modo, we'll take a look at Macro Recording features. We'll see how to record a ...

normalMapTip13

Here we have an extremely high poly mesh that is, in fact, a bed of small pebbles. I have sculpted it ...

modo_Tip_A_3

In this new tip tutorial coming from CG Cookie for Modo Cookie, we'll take a look at Sub surface Scattering ...

modo_Tut_M_4

In this Modo video tutorial we'll see how we can create an underwater environment just using simple basic Modo features. ...