In this new tip tutorial we’ll introduce Replicator feature. Replicators are a really useful kind of duplicate. In Modo we can use to create thousand and thousand duplicates and attach it to a mesh. All the rendering feature are supported by Replicators, but we can’t manipulate it directly as instances. In our test scene we’ll merge a mesh coming from Modo Content, and we’ll use it to create a lot of replicas and then to render it using reflection, physically based sunlight and skylight and global illumination to see how it is fast.
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