In this modo video tutorial we’ll start to talk about animation in Modo. We have an entire set of features that we can use to animate objects and properties and we’ll explore the basic animation workflow adopted by Luxology to understand how we can create simple keyframe based animation and/or complex rigs and channel relationship between different scene items.
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2 Responses to “Basic Animation Workflow”Leave a Comment















Hi Alessandro.
We meet 10 years ago in the very first course of the master in Architectural Viz at the Quasar Institute in Rome, where you teached Max 3.1. Very happy so see you here again, and thanks for these cool tutorials !
Ricki
Hi Ricky !
I remember you ! How are you ? You can contact me directly in italian using my mail….
Thanks for the support
Alessandro