part3_feature

Hello and welcome to the third and final instalment of this tutorial! The final objective is to create a bucket ...

3dsmax_Tip_F_2

In this 3D Studio Max tip video tutorial we'll start talking about volumetric lighting inside 3ds max. We start taking a ...

3dsmax_tut_j_4

This is PART 3 of "Creating a Natural Environment" tutorial series. We'll take a look on how we can make ...

Underwater_part3_feature

Lighting adjustment for underwater look in 3D Studio Max,MR Volume shader tweaking,Mental Ray tuning,Procedural rock modeling,Mixed procedural/textured rock shader,MR displacement,Base ...

Underwater_lighting_feature

The following 3D Studio Max FX video tutorial will take you though setting up a rendering as if you were ...