3dsmax_tut_arch_design_part_2

In this video tutorial for 3ds max we'll continue to talk about the Arch&Design shader for Mental Ray and iRay ...

3dsmax_tut_realistic_pencils_part_2

With this video tutorial for 3D Studio Max, we'll finish to work at the Pencil scene. We'll add more colored ...

3dsmax_tut_realistic_pencils_part_1

In this video tutorial for 3ds max, we'll work to create a complete realistic scene that can be rendered using ...

3dsmax_Tip_Mar_2

In this new tip tutorial for 3ds max, we'll continue to talk about some modifiers, and this time we'll talk ...

3dsmax_Tut_Mar_2

In this video tutorial for 3ds max, we'll start to take a more in-depth look at Arch&Design shader that comes ...

3dsmax_Tut_Mar_1

In this video tutorial for 3ds max, we'll see how we can animate some leaves using a particle system created ...

3dsmax_Tut_Jan_4

In this new video tutorial for 3ds max 2011, we'll work with our flag we created. We'll finalize the shading ...

3dsmax_Tut_Jan_3

In this new tutorial for 3ds max, we'll start working on a new series. We'll work on the flag modeling ...

3dsmax_Tut_M_3

In this tutorial for 3ds max 2010, we'll continue working on a basic character rig. We'll create the arms, hands, ...

3dsmax_Tip_M_2

In this new tutorial for 3ds max we'll start to take a look at character rig stuffs. We'll introduce a biped ...

3dsmax_j_Tut_1

This is 2nd part tutorial of the Animation Controllers series. We'll continue to talk about more controllers like Noise Position, ...

3dsmax_d_Tut_4

In this tutorial we'll introduce the animation controllers feature inside 3ds max 2010. We'll start checking controllers assigned by default, ...

3dsmax_Tip_BaseAnimation

In this 3D Studio Max tip tutorial we'll start our course ware about basic animation in 3ds max, so we'll ...

Fig_8

In the past tutorial we tried to talk about scripting in 3ds max creating a custom scripted shader plug-in, this ...