modeling_trim_feature

A quick reference to create realistic trim quickly using splines and editable polys. Source files include 11 different patters of ...

Fig_8

In the past tutorial we tried to talk about scripting in 3ds max creating a custom scripted shader plug-in, this ...

xray_feature

Hi to everyone again. Last time we talked about how to create a simple underwater scene using 3ds max and ...

underwater_scene_feature

This month we'll move on an other side of CG of education, and we'll try to find a very fast ...

causticstutorial_img_4

Caustics in 3D Studio max are really great light effects that you can observe in liquids, glass objects and gems. ...

creating_chromementalray_feature

Chrome is one of the most used materials in the Design field. This material needs only a few settings to ...

learning_interiormentalray_feature

Step 01 In the past 3D Studio Max tutorial we worked on procedural shading and particles to re-create a lava flow, ...

creating_procedurallava_feature

Step 01 Welcome back to everyone, this time we'll work searching a fast and simple way to create realistic lava flow ...

modeling_chair_feature

This is a basic tutorial of the Florence Design Academy www.FlorenceDesignAcademy.com to understand how to use the SPLINES effectively in ...

learning_illuminationMentalRay_feature

Dear Architects and interior designers, this is one of my tutorials that I wrote for my students of the Florence ...

procedural_water

Step 01 Welcome back to everyone. We are back again for a new 3D Studio Max tutorial and this time we'll ...

hostafinal

By Alexandre Genovese (alex@pangea3d.com) The following tutorial will show the user how to Model a Hosta plant a by creating several ...

waterdrips

I'll publish tutorials about shading, lighting, rendering, procedural stuffs, particles fx, dynamics and fluids. The 1st one is based on ...