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A brief Thinkbox Frost introduction
This time we’ll introduce Frost. Frost is a particle mesher, able to create solid and liquid meshes from particle systems. It is similar to the fluid simulator mesher we can find in product as Nextlimit RealFlow. We’ll explore basic workflow and some features to see how we can approach to a simple scene using it. So we’ll see how to add it to the scene, how to add objects and particle systems to it, and we’ll explore some basic parameters and features to start plying with it and checking how many possibilities we have to control the particle mesh look. In near future we’ll use it to work on complex scene involving Krakatoa, Realflow and complex PFlow setups.