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In this new tutorial for 3ds max we’ll start to work on a architectural interior scene with a pool inside. We’ll start modeling the entire scene using standard poly modeling tools as extrusion, chamfer and standard primitives. Then we’ll start assigning simple shader and we’ll add a basic illumination using a Sun/Sky for Mental Ray using the Daylight system and some Sky Portal. We’ll take a look at basic rendering setup using Mental Images iRay Renderer.