Tutorial by: Subhamoy Sengupta E-mail: shushens@gmail.com Hello and welcome to the first installment of this tutorial! The final objective is to create ...
In this new tutorial for 3ds max we'll start to take a look at character rig stuffs. We'll introduce a biped ...
In this new tip video tutorial for 3ds max 2011, we'll take a look at Slate Material Editor a new ...
A new tip tutorial from Max Cookie to start talking about Production Shaders in 3ds max 2010 and 2011. We'll ...
In this new tip tutorial for 3ds max, we'll take a look at Composite, (aka Toxik), a new "feature" that ...
In this tip tutorial for 3ds max, we'll start to discover some old and newer modeling features. We'll take a ...
A new tutorial talking about lighting setup in 3ds max from Max Cookie. This time we'll see how we can ...
A new tip tutorial coming from Max Cookie for 3ds max and Mental Ray. This time we'll see how to ...
In this 3d studio max video tip tutorial we'll see how we can start using a glass preset coming from ...
In this tutorial we'll start talking about Final Gather and Global illumination usage and optimization. We'll start talking about how ...
In this tutorial we'll continue to talk about toon shading inside 3ds max. This time we'll start to take a ...
This time we'll take a look at the proxy features inside Mental Ray. MR Proxy give us the possibility to ...
In this 3D Studio Max tip video tutorial we'll start talking about volumetric lighting inside 3ds max. We start taking a ...
In this tip tutorial we'll start to talk about toon shading and line rendering in 3ds max. The 1st part ...










