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Exclusive: Working with Ocean and Fluids – Part 14

Introduction

In this Citizen video for 3ds max, we’ll continue talking about working with ocean and fluids simulation an now we’ll focus again on water spray generated by impact and how to simulate a mist effect with it.

What we’ll do in Part 14

In this video part of Working with Ocean and Fluids citizen series, we’ll continue working on the particle layer done using Particle Flow and able to simulate a water spray pass generated by object impact over the water plane. This time we’ll try to use it to simulate a water mist effect using FumeFX. We’ll tweak a little bit the PFlow setup trying to achieve a better dynamic interacting with fluid simulation, then we’ll work in FumeFX to simulate a smoke pass that will be similar to a water mist layer, we’ll tune dynamic properties and look to achieve the best compromise between simplicity, speed and quality. In Part 15 we’ll talk about an approach to the problem using Realflow Hybrido, and then we’ll finalize different passes on coming parts.

 

 

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Discussion

13 Responses to “Exclusive: Working with Ocean and Fluids – Part 14”
  1. Posts: 19
    Jack H says:

    Wow, cool stuff as always, thanks Alessandro.

    • Posts: 947
      a.cangelosi says:

      Hi Jack, thanks, BTW, you know this is just the 1st version of this tutorial, in the future we’ll goes more in depth ;)

  2. Posts: 8
    gray1989 says:

    Wow-megatutorial, learning tons of new stuff, thanks! – working through part 5 right now – how many will this be?

    • Posts: 947
      a.cangelosi says:

      Hi, not yet. I think we’ll release some parts using Render kit in the future. Thanks

  3. Posts: 24
    kickaha says:

    in trying this tut i found files for “hybrido”in an “flw” format ..i do not know what app to use to open these type files..i know that “flv’s”
    are a valid “movie” format but do not know anything about a “flw” file.
    a net search has showed no results..can you help?

    • Posts: 947
      a.cangelosi says:

      hi, these files are just for Realflow usage, you need just to open the scene in RF, and you can export data in 3ds max compatible file format or use the Realflow plug-ins to import it.

  4. Posts: 24
    kickaha says:

    oh!..ok well that was my first thought but i wanted to be sure before i ran into trbl..thanks for a fantastic tutorial series..i have learned more about 3ds max from you than any other max artist i have encountered in 3 years! i REALLY appreciate all of your time and effort that goes into this work.i tink i have ALL of your tutorials.thank you very much

    • Posts: 947
      a.cangelosi says:

      Many thanks for your words. We try to do our best to be useful.

  5. Posts: 24
    kickaha says:

    ..oh BTW i have rf5 and render kit..still trying to learn it also..it is an awesome app and very detailed and a bit complicated at first…hybrido is an awesome upgrade to RF..maybe you could do a tutorial on just Rf someday..

    • Posts: 947
      a.cangelosi says:

      Sure, soon, (I hope in November or max on December), we’ll release some RealFlow tutorials just to go more in depth on some features and creating something more complex :)

  6. Posts: 1
    sonofnegus says:

    What happened to part 15 in the ocean and fluids series?

    Cheers

    • Posts: 947
      a.cangelosi says:

      Morning, we are waiting to release some more tutorials about it, but we are re-working how we release Citizen series, so stuff are changing and some of it needs a little bit of time.

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