What we’ll do in this tip video
In this tip video for 3ds max, we’ll take a look at a simple way to simulate wind moving a tree. This technique is not so useful for “hero” tree models, but it can be useful when you have to add a subtle wind animation to hundreds or thousands of trees/plans, done for example using a scattering plug-in.
We’ll see how we can simulating wind over plants just using a simple noise modifier applied to a tree mesh done using AEC primitives, and how to vary its look using a soft selection set.











Hi,
very nice tut! I have a question though. how come when i render my foliage, my leaves aren’t there? I followed your every step and i still cant see the leaves in the end. is there something that i missed?
thanks!
mark
Thanks for your comment. Just to make a test, please assign a double faced material to leaves and see if everything will goes fine in rendering.
hi
thanks for tutors..its really helped for me. i was trying to animate trees wasn’t,t happen .. now i can able to do seeing your tutor.. and i have a question though. iam working an apartment scene where i got lot of models in that like 10apartments,park, swimming-pools,playground,even i done some grass on ground using advanced painter.. i want to include trees.. my question is could i can convert the vraytrees in to vrayproxy after animation? it will work?
regards
natraj