Introduction
In this new video for 3ds max, we’ll start working on a new series. Natural environment with plants series will talk about how to prepare a natural environment with a complete basic ecosystem done using Multiscatter plug-in.
What we’ll do
In 1st part of Natural environment with plants series, we’ll take a look at how to setup basic scene with terrain modeling, some preliminary plant setup and basic rendering tweaks with VRay. We’ll model a simple terrain mesh using a plane primitive and the sculpting tools from Graphite Modeling features, then we’ll prepare a ground shader using VRay material and some substance maps. Then we’ll start using Multiscatter plug-in to add some trees all around, and we’ll take a look at some preliminary features useful to place plants, create random variation and decide where and how many trees we’ll have on the terrain.












Where is the video?
No video? Or is it just me?
non funtionna il video. e speriamo che vinciamo stasera ciao.
Thanks to all. We are investigating to solve the problem, it will be available as soon as possible.
Hey guys, sorry for the trouble, and this has been fixed!
No problem. We know you guy’s do your best for this site. Thanks a million.