Rendering the Plasma Arcs with PFlow scene

In this tutorial for 3ds max, we’ll continue working at te Plasma arcs with PFlow project. This time we’ll take a look at how to render it following two different ways.

First technique

1st technique will be compatible with all rendering engines in 3ds max and will use polygonal particles. We’ll set PFlow to render particles using really small 3d cubes, so it will be similar to render it using Krakatoa, and using this way we’ll be able to render everything in one pass exporting some additional passes to work with it in compositing, and we’ll have no problems with reflection and refractions. We’ll use Mental Ray to render it but this method can be followed with every rendering engine.

Second technique

The 2nd one will use Krakatoa and some tricks in compositing  to obtain a good looking result. We’ll see how to prepare lighting and all the materials we need in both cases. Then we’ll take a look at a basic rendering setup with some additional passes, and we’ll see how to finalize the animation using Combustion, and some additional effects as glow, different merge with nested layers. To obtain a better result you can add more particles.

Plasma arcs with PFlowTip: Plasma arcs with PFlow

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Discussion

8 Responses to “Plasma arcs with PFlow – Part 2”
  1. borat2012
    Posts: 1

    thank you so much for this tutorial Alessandro!

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    1
    Mar 16, 2012 at 1:10 pm
  2. Posts: 1

    Amazing!

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    2
    Mar 17, 2012 at 2:44 pm
    • Posts: 905

      Thanks ! Please continue following us, we’ll release more and more fx related tutorials !!!

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      2.1
      Mar 18, 2012 at 4:16 am
  3. NABIL
    Posts: 2

    Thank you so much…amazing tuto

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    3
    Mar 20, 2012 at 9:08 am
  4. Posts: 1

    Thanks for all these free tuts!
    I see you have tuts for FumeFX, and was wondering if you could make a tut on how to make a Nuclear mushroom cloud?!

    searched the web and to be honest didn’t find anything like that. So if you could do it I (and so many others)will appreciate it greatly!

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    4
    Jan 14, 2013 at 8:57 am
    • Posts: 905

      Thanks, it is a really good suggestion, we’ll plan to work on something like that ! Thanks

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      4.1
      Jan 17, 2013 at 3:04 am

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