In this tip video for 3ds max, we’ll take a look at Post Processing in FumeFX. We’ll see ho to use it to  optimize the cache files to use less disk space, and how to tweak it to speed up or slow down the simulation without the need to re-simulate everything.

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One Response to “Tip: FumeFX Post Processing”
  1. Can I have your email address pls?

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    1
    Feb 8, 2012 at 10:07 pm

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