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Join NowExclusive: Creating a Fire Dragon with FumeFX – Part 2
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In this Citizen video for 3ds max, we’ll continue to work at the Fire Dragon series. We’ll prepare a fire layer just to have the creature made of flames. We’ll work on the simulation trying to have not so big flames, and not so long flames, just something like a volume of fire. We’ll tune rendering parameters and prepare the wavelet turbulence simulation. In Part 3, we’ll prepare some additional passes and work a little bit more on particles, so we can start preparing different rendered passes to comp it.
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I love these particles and vfx tuts, such powerful software!
Part 2 is actually part 1 tutorial, please fix it so i can finish lesson
Thanks, it should be solved now.
Hello!! Please, this is the same video from Part 1!!!
Please correct this ok!
Thank you