This time we’d like to release a shaders pack for Citizens. It includes 6 shaders, (most of all completely procedural based), for 3ds max 2010, 2011 and 2012. These shaders are prepared in different versions for Scanline render, MentalRay/iRay, FinalRender and VRay. In Pack 1 we have : Glass/Colored glass, Chrome, Matte/Glossy plastic, Metallic paint with rusty areas, Procedural Brick wall, Procedural bathroom ceramic. You have scene for every single rendering engine and for every single 3ds max version. In this video we’ll see in depth how I created the Scanline version to understand the maps used, how to nest it to obtain desired detail and look, and then we’ll see how to convert it to be used and optimized for different rendering engines.