In this new video tutorial for 3ds max, we’ll continue talking about FinalRender. We’ll take a look at the Skylight features, checking how we can use it to illuminate a scene and all the parameters available to simulate a physical sky environment and the sun illumination just using the rendering engine features without light sources in the scene. Weìll see how to adjust the general color look, the sun position, date/time, how to control shadow parameters, etc etc.

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Discussion

3 Responses to “Tip: Final Render Skylight”
  1. eli0s
    Posts: 2

    Hello and thanks for everything you do!

    I think you double posted the anti-alising video..

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    1
    Oct 10, 2011 at 8:54 am
    • Posts: 43

      Ooops – thank you for letting us know. Updated. ;)

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      1.1
      Oct 10, 2011 at 4:38 pm
    • Posts: 631

      Hi, thanks for your comment and thanks for the advice about double post ;)

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      1.2
      Oct 11, 2011 at 4:15 am

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