In this new video tutorial for 3ds max, we’ll continue talking about FinalRender. We’ll take a look at the Skylight features, checking how we can use it to illuminate a scene and all the parameters available to simulate a physical sky environment and the sun illumination just using the rendering engine features without light sources in the scene. Weìll see how to adjust the general color look, the sun position, date/time, how to control shadow parameters, etc etc.
User Submitted Images
No images submitted yetDiscussion
3 Responses to “Tip: Final Render Skylight”Leave a Comment















Hello and thanks for everything you do!
I think you double posted the anti-alising video..
Ooops – thank you for letting us know. Updated.
Hi, thanks for your comment and thanks for the advice about double post