Create a Free Account
Stay up to date on our 3DS Max tutorials and more!
In this video tutorial for 3ds max, we’ll see how we can create some good looking energy particle fluids for motion graphics using Particle Flow and Krakatoa. We’ll prepare a particle setup with PFlow to follow a simple primitive animated using a Path Constraint, with this setup we’ll create two different particle layer with different look, on similar to a fluid, and the other one similar to lines made of energy. We’ll render it using Krakatoa and a simple basic lighting setup and then finalize it in Combustion to obtain final look.