In this video for 3ds max, we’ll continue to work on Tron tutorial series. We’ll finalize modeling adding new objects and mesh trying to create a basic environment. We’ll use standard primitives and basic poly modeling. In next part we’ll work on lighting and shading.















I cant wait till the lighting and shaders part arrives. so exciting!!
Hi Jin,
thanks for your comment. Lighting and shading part is near to be released, and we’ll try to obtain a really good final result. Remember that this is just our 1st Tron related tutorials, and I can also give you some news in advance, we are planning a complete movie/vfx related video tutorial series, we’ll try to replicate movies fx shots using 3ds max and some plug-ins, so we can explore how to use it in production with complex jobs to be done.
Great tutorial,waited a while for this part but it was worth it.Cant wait to get some textures on the model and you have done a superb job,Thank you.
Hi, thanks for your comment !
I hope you’ll enjoy part 3 and 4 too. It will be released soon !!!