In this video tutorial for 3ds max we’ll start working on a new series that will be inspired by Tron Legacy movie. We’ll work on environment modeling, animation, shading, lighting, compositing, everything we need to achieve final results in some scenes. The 1st one will be the creation of a Tron Portal still frame with lighting, shading and ligh fx. In this 1st part we’ll start modeling the portal mesh using editable poly and start primitives and modifiers as lathe,
shell.
Discussion
3 Responses to “Creating a Tron-like Portal Part 01”Leave a Comment
You must be logged in to post a comment.












Hi Hi There is no link to the video.
Umm, scratch that. It just appeared.
Sorry bout that – quick update on it wiped the video. Should be there now.