In this video tutorial for 3ds max we’ll start working on a new series that will be inspired by Tron Legacy movie. We’ll work on environment modeling, animation, shading, lighting, compositing, everything we need to achieve final results in some scenes. The 1st one will be the creation of a Tron Portal still frame with lighting, shading and ligh fx. In this 1st part we’ll start modeling the portal mesh using editable poly and start primitives and modifiers as lathe,
shell.

Tron PortalCreating a Tron-like Portal Part 02

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Discussion

3 Responses to “Creating a Tron-like Portal Part 01”
  1. x3lumin8x
    Posts: 2

    Hi Hi There is no link to the video.

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    1
    May 18, 2011 at 2:28 pm
    • x3lumin8x
      Posts: 2

      Umm, scratch that. It just appeared.

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      1.1
      May 18, 2011 at 2:29 pm
    • Posts: 52

      Sorry bout that – quick update on it wiped the video. Should be there now. ;)

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      1.2
      May 18, 2011 at 2:32 pm

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