In this new tutorial for 3ds max, we’ll start to work on a new series on modeling, shading, lighting and rendering. The final purpose is to create a scene to show a micro HI-FI system. In this part we’ll start modeling part of it using Graphite Modeling Tools, and shading it using some Arch&Design shaders to start testing some rendering setups with Mental Ray.

Mini-StereoCreating a Mini Stereo Part 2Creating a Mini Stereo Part 3

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