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A new tip tutorial for 3ds max 2011 that can be used on older releases too.
We’ll start to talk about NURBS modeling inside the Autodesk software, and in this 1st tip video, we’ll see how to create a nurbs curve, and how to use the internal Lathe nurbs feature to create a simple glass.
Then we’ll see how to change it adding more details and how to convert the surface to a more complex and controllable nurbs entity.