With this new tutorial for 3ds max 2010, we’ll start working on a new tutorial series, “How to create a photorealistic modern bathroom”. In this video we’ll see how to model the basic environment using standard primitives, splines and basic modifiers. Then we’ll start working on basic lighting setup, one setup for external daylight and one for internal photometric lighting, these two systems will be used together too. 1st part will finish with out first test render done using some Arch&Design shaders and Mental Ray. The complete series will cover modeling, shading, lighting, rendering and compositing.

Modern BathroomSeries: How to create a Photorealistic Modern Bathroom Part 1Series: How to create a Photorealistic Modern Bathroom Part 3

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Discussion

6 Responses to “Series: How to create a Photorealistic Modern Bathroom Part 2”
  1. leee
    Posts: 1

    always living with green over world

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    1
    Aug 1, 2010 at 11:10 pm
  2. Jin
    Posts: 7

    Hi, A.cangelosi, Your tutorials are fun to watch, very informative .
    Thank you

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    2
    Aug 11, 2010 at 10:41 pm
  3. Jin Kazama
    Posts: 7

    The Rigging series and Krakatoa are two very important tuts for beginners, thanks for that, looking forward for more of them.

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    3
    Aug 19, 2010 at 2:20 am
  4. yurchak
    Posts: 4

    Good tut! thanks
    forward to continuing

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    4
    Oct 17, 2010 at 9:50 am
  5. Alessandro Cangelosi
    Posts: 7

    Thanks guys for all your comments, we’ll continue this tutorial in December and we’ll add more interesting new tuts soon !

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    5
    Nov 19, 2010 at 10:08 am
  6. Posts: 163

    Another top tutorial Alessandro but where is part 3?

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    6
    Apr 5, 2011 at 4:45 am

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