In this new tutorial for 3ds max, we’ll continue to talk about Dreamscape plug-in. This time we’ll go more in depth taking a look at the foam generation. We’ll see how to generate it, how to export it as a bitmap sequence, how to control every single parameter to change its look. We’ll see how to add it to the shader, and how must be or not be used the map to have the right final rendering.

The Dreamscape Plugin is required for this tutorial. To learn more about this please visit: http://afterworks.com/DreamScape.asp

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Discussion

3 Responses to “Plugin: Dreamscape – Foam Generation”
  1. Saif
    Posts: 1

    great tutorial, exactly what i was looking for…… Thanks a lot :)

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    1
    Jul 29, 2010 at 1:19 pm
  2. Aaron
    Posts: 1

    It is about a month that your pages do not load correctly.

    It takes about 2 minutes to load.

    It says: “Out of memory at line:2″

    I use Window XP Internet Explorer 7. And I use it a lot.
    Never happend befor not in your site or anyone else.

    Can you check it please?

    Thank you very much for all your hard work,
    I appreciate your efforts to bring MAX community so good tutorials.

    Aaron

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    2
    Aug 2, 2010 at 5:15 pm
  3. SnAke
    Posts: 2

    very nice tutorial guyz….but can u please make a tutorial about how to create boat animation in Dreamscape….i mean about those waves and foam created when a boat travels on the sea surface….please consider my request..

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    3
    Nov 24, 2010 at 5:37 pm

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