In this new tutorial on Max Cookie, we’ll continue to talk about car rendering, using again the studio lighting setup prepared in Part 1. This time we’ll work more on the lighting, using better decay setup, then we’ll move to work on more shaders to be near to the end of this tutorial series. We’ll take a look at various Arch&Design shaders prepared using Mental Ray for final rendering, we’ll work on plastic, metals and tire shaders.
- 1
- 2
User Submitted Images
No images submitted yetDiscussion
2 Responses to “Car Rendering Techniques Part 2”Leave a Comment















There is no car rendering video tutorials. There is just anything with bone rigging.
Hey Max, thanks, I solved the problem.