A new tutorial talking about lighting setup in 3ds max from Max Cookie. This time we’ll see how we can create custom shaped light sources, using simple meshes and adding an Arch&Design shader to it to render the scene with Mental Ray. We’ll see how to use the self illumination channel changing color temperature, luminance parameters, using custom procedural maps to
control look for a neon tube example, and then we’ll see it in action using Final Gather and some post processing effects as Glare shader.

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Discussion

12 Responses to “Creating Custom Shape Lights”
  1. Kamran
    Posts: 1

    Thank a lot for great tutorial.

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    1
    Mar 31, 2010 at 6:03 am
    • a.cangelosi
      Posts: 111

      Thanks to you for the support !
      We’ll work on more tutorials about lighting very soon.

      Alessandro

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      1.1
      Apr 1, 2010 at 4:35 am
  2. josivan
    Posts: 1

    Thanks for that and others tutorials, i have learned much more with this.

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    2
    Mar 31, 2010 at 7:24 am
    • a.cangelosi
      Posts: 111

      Thanks for your comment. We are trying to do our best, if you have suggestions or request, you are welcome !

      Alessandro

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      2.1
      Apr 1, 2010 at 4:36 am
  3. kravitz
    Posts: 1

    hi, i’ve been following your tutorials, great work, thanks i realy used some of your tips, maybe a tutorial about a render setup, what renders pretty quick, but still in good quality image…anyway, nice job,, keep it up

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    3
    Apr 15, 2010 at 7:16 am
  4. Asim
    Posts: 1

    THANKS a lot….!

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    4
    May 23, 2010 at 11:14 pm
    • a.cangelosi
      Posts: 111

      Thanks to you for the support

      Alessandro

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      4.1
      May 26, 2010 at 3:23 am
  5. Igor
    Posts: 1

    Thanks for the tutorials!

    Can You make a tutorial , about how to render the moving object’s that have reflected surface with GI to achieve fast render time without flickering.
    This topic not explained in web. Most popular is fly through camera.

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    5
    Jul 3, 2010 at 6:25 am
    • a.cangelosi
      Posts: 111

      Hi Igor,

      thanks for your comment. We’ll prepare tutorials about GI in animation very soon !

      Stay tuned

      Alessandro

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      5.1
      Jul 5, 2010 at 1:05 am
  6. Armitag3
    Posts: 1

    Thanks a million!! You guys have completely changed my Mental Ray experience. From being completely frustrated with what I know can be done and not managing to even get close after months of playing around. I have now watched all the available tutorials you have and by far you have the best tutorials and learning materials I have ever come across. Easy to follow and very very useful!!

    Thank you very much for all the work you are doing!!

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    6
    Aug 18, 2010 at 2:00 am
  7. Rashmi
    Posts: 1

    thanks for such a great tutorial i have learn alot…

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    7
    Jan 4, 2011 at 3:54 am
    • Posts: 634

      Thanks to you guys for the support !!

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      7.1
      Jan 12, 2011 at 9:42 am

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