In this 3D Studio Max video tip tutorial we’ll take a look on how we can use Reactor dynamic features to simulate a scene where we have rigid bodies and soft body meshes. We’ll check how to configure it and how to use the constraint to animate it.

Difficulty: Beginner

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Discussion

3 Responses to “Tip: Rigid and Soft Bodies in Reactor”
  1. reza
    Posts: 3

    thanks-thanks-thanks

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    1
    Dec 19, 2011 at 4:05 am
    • reza
      Posts: 3

      very very good

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      1.1
      Dec 19, 2011 at 4:08 am
      • Posts: 513

        Thanks

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        1.1.1
        Dec 20, 2011 at 9:18 am

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