This 3D Studio Max video tutorial will walk you through the initial steps to setting up a rain system in 3D Studio Max. This first video will mainly focus on the max setup vice the final rendering of how it all looks. There is a section of the tutorial that the author is previewing what the effect looks like. (this shows up black) But we have rendered out separately to show you here. http://blip.tv/file/2771094
- Particle Flow general flow information
- Space Warps forces
- Collision with custom meshes
- Spawning event
- Complex particle iteration and mutation
- Particle shape
- General tips to work inside PFlow
Difficulty: Intermediate










Thank you very much, it’s very useful for me, I’ll use it in my sea scene. I’ll be very much looking forward to part-2.
Thanks !
We’ll try to post Part 2, as soon as possible.
Regards
Alessandro
When is the second part coming. Cant wait for it.
Hi, we hope to have it in may !
Thanks for the support !
Alessandro
Ciao Alessandro,
been waiting for Part2 for a looong time, will it be coming soon i hope?
thanks. Love the site, keep up the good work
So any chance we’ll see part two?
Hi, we are planning a new rain system tutorial able to give you better results, so stay tuned for it.
how can i see this tutorial ? there r no option to play this or it is purchase to see it ?
Sorry bout that.. okay video has been re-added.
thanks
Thanks to you !
finally we’re still waiting for this tutorial based to be updated.perhaps you’ve forgotten it !!!
Hi, thanks for your posting. You are right, we have still to add it, but we have to finalize some series before, so as soon as these series will be released we’ll add a new rain system tutorial.