Lighting adjustment for underwater look in 3D Studio Max,MR Volume shader tweaking,Mental Ray tuning,Procedural rock modeling,Mixed procedural/textured rock shader,MR displacement,Base procedural environment modeling,Mixed rocked and planar environment shader, Depth of field,

Underwater SceneUnderwater Lighting Tips

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5 Responses to “Underwater Scene Exploration”
  1. CC
    Posts: 2

    Where are parts 1 and 2?! Makes it useless without those.

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    1
    Dec 15, 2009 at 12:02 pm
  2. Posts: 2

    Where is the Citizens video?

    the other 2 are available but nothing but a .max file for this one..

    Dissapointed.

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    2
    Mar 5, 2010 at 7:54 am
  3. Posts: 2

    Just want to say, Wes has been very helpfull in helping to resolve this issue very quickly.

    Cheers.

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    3
    Mar 5, 2010 at 10:00 am
  4. hussain
    Posts: 2

    Thanks for this amazing tutorial looking forward to the next one.

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    4
    Sep 23, 2010 at 9:59 am

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