The following 3D Studio Max video FX tutorial will take you though setting up a rendering as if you were peering out through a underwater cave in the ocean. The below will be covered.
- Procedural cave modeling ;
- Displacement modifier ;
- Nested procedural maps ;
- Underwater look using environment map and Fog ;
- Render effects ;
- Simple rock shader ;
- Mental ray rendering tuning

Underwater SceneUnderwater Lighting Tips

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Discussion

5 Responses to “Underwater Scene Introduction”
  1. itrescue
    Posts: 1

    good tut much tx.

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    1
    Jan 3, 2010 at 5:12 pm
    • a.cangelosi
      Posts: 111

      Thanks to you for the support reading it !

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      1.1
      Jan 9, 2010 at 12:46 am
  2. joshgotto
    Posts: 1

    Thanks for putting together such a great tutorial! A lot of good information. Really useful.

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    2
    Jan 10, 2010 at 5:56 pm
    • a.cangelosi
      Posts: 111

      Thanks to you for your interest in it.
      Stay tuned for more and more tutorials !

      Alessandro Cangelosi

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      2.1
      Jan 22, 2010 at 9:41 am
  3. waseem
    Posts: 9

    thanks…. very important information

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    3
    Mar 21, 2010 at 9:24 am

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