As a huge fan of Ergo Proxy I decided to spend my winter break making a realistic version of Re-l, kind of the main character.

I first started with a base dyntopo mesh and then retopologyzed, modeled the clothes and sculpted details.
The postpro was made in Gimp and used the normal pass to enhance lighting, Z pass for defocus and a plane blurred image for background.

I managed to make an attempt of SSS natively in cycles following the Absortion tutorial by Gottfried Hofmann, Ill post the node tree soon.

Render time was 11 hours on Cycles via cpu (humble core2duo 2.2ghz, 4gb ram, GF 9800m gs) with 1300 samples, 2440×1620 res, strand render patch.

Discussion

21 Responses to “Re-L from Ergo Proxy (fan art)”
  1. Posts: 559

    Brilliant Work :D How long did it take for you to create this???

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    1
    Jan 29, 2013 at 8:56 pm
    • Felipe Torrents
      Posts: 1

      Thanks! It took me about a month in a relaxed pace (winter break) (:

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      1.1
      Jan 30, 2013 at 12:22 am
  2. Posts: 245

    Congratulation, it’s worth a feature I think…. I don’t know what to say, it’s a fantastic piece.

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    2
    Jan 30, 2013 at 1:40 am
  3. Posts: 228

    Damn man now that’s good.

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    3
    Jan 30, 2013 at 2:49 am
  4. Posts: 430

    This is pretty well framed and done. Featured!

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    4
    Jan 30, 2013 at 8:53 am
  5. Posts: 1

    wow !!! awesome !! :)
    great job :)

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    5
    Jan 30, 2013 at 9:44 am
  6. antonpeck
    Posts: 1

    This is really well executed. Nice lighting, brilliant textures, incredible hair. I love it.

    The one little thing that I can’t stop looking at is how the hand doesn’t quite seem right. The grip on the gun doesn’t seem strong enough, or the fingers are off a little (I can’t quite figure it out).

    Otherwise, well done. You deserve props for this.

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    6
    Jan 30, 2013 at 10:04 am
  7. Wil IJpelaar
    Posts: 1

    Very well done this for me is a dream to create something so beautiful.

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    7
    Jan 30, 2013 at 10:19 am
  8. Posts: 2

    wow amigo te luciste con ese render esta bestial..

    i like.

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    8
    Jan 30, 2013 at 10:48 am
  9. Posts: 48

    Well done on all levels: composition, perspective, modeling, materials and textures. Might just be the most photo-realistic hair that I have scene in any project featured on this site (You should do a tutorial). I could almost hate you for only needing “one month at a relaxed pace” to pull this off. :) ……….Again, very well done.

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    9
    Jan 31, 2013 at 10:55 am
    • Posts: 82

      The hair is what jumped out at me as well. It looks incredibly realistic.

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      9.1
      Feb 1, 2013 at 3:06 am
  10. Blenderiscool
    Posts: 1

    Wow! 3D fan art! I am doing some myself for Axis Powers Hetalia.

    …..
    *crickets*
    Its okay. No one knows what it is.

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    10
    Jan 31, 2013 at 9:48 pm
  11. Posts: 1

    Really great

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    11
    Feb 1, 2013 at 6:15 am
  12. Posts: 256

    Great piece. I am going to have to check out that show. Looks interesting.

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    12
    Feb 3, 2013 at 3:01 am
  13. Posts: 1

    The hair is incredible!! I would love to follow a tutorial if you made one :P

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    13
    Feb 10, 2013 at 11:42 am
  14. Posts: 2

    very nice, great job :)

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    14
    Feb 16, 2013 at 12:36 pm
  15. Posts: 16

    Ubber!!

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    15
    Mar 1, 2013 at 8:37 am
  16. Posts: 28

    I a fan of this. The composition is striking. Centered with a rack focus to make the figure pop beyond the background. really nice.

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    16
    Mar 1, 2013 at 11:40 am
  17. Posts: 15

    Looks stunning, if i had a chance id vote for this one to be the startup image in new 2.66 blender ! ! ! Great work . . .

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    17
    Mar 12, 2013 at 1:54 pm
  18. Posts: 5

    Great job, what was the production time roughly? The hair really got me, great job. I also really loved the sci-fi thing that you did, i think you should DEFINITELY pursue that style :)

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    18
    Mar 18, 2013 at 11:38 am
  19. Posts: 3

    This Image is Awesome – Never get tired of looking at this one.Beautiful Work.

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    19
    Mar 31, 2013 at 12:21 pm

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