I did this using teh methods outlined here:
http://blenderartists.org/forum/showthread.php?249664-UPDATED-.bend-19-Billions-of-Polygons-not-a-ridiculous-number-anymore
I need to tweak the beach a bit ..
The tutorial here is a bit dated, but the results are ok.
Discussion
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impresive
really really good! the rock texture is just procedural ora did you use an image?
so very good! love your work
Awesome looking
Its an image texture.
Thanks guys.
Visit that link I posted to see some others that other guys have posted.
Very nice, I think the pulse effect could be a bit stronger; it’s hard to see against the sky. You’ve got the scale down pat.
This is awesome! How did you managed to get the “19 billion” trees to work in your scene?
I used a particle system for the trees with some weight painting to get them where I wanted them.
Don’t know anything about Halo, that looks really cool. Awesome job!