Blender Internal, Camera Mapping, http://vimeo.com/40175851

Discussion

5 Responses to “Bigfoot”
  1. Posts: 8

    this is stunning work. the animation is great also. are the hills in the background an image?

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    1
    May 3, 2012 at 9:08 pm
    • Posts: 105

      Yes the hills are an image that have been camera mapped to a 3d mesh, Thanks for comment.

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      1.1
      May 3, 2012 at 10:08 pm
  2. Posts: 1024

    lots of work here! like it
    - grass soft body is a little weird (this likes a heat distortion)
    - rigging is realistic!
    - can be a little camera shake when walking!

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    2
    May 7, 2012 at 12:54 am
    • Posts: 1024

      ops, i didn’t see the shaking, its already done!

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      2.1
      May 7, 2012 at 12:55 am
    • Posts: 105

      Hi, at first I used the soft body and Blender kept crashing so what you see here is a displacement modifier tracked to an empty, I agree with you it is a little weird but I used it anyway, Thanks for your comments.

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      2.2
      May 21, 2012 at 4:18 am

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