Amsterdam Coat of Arms
I used Gimp + Inkscape to convert and import into Blender, Uv’d and textured in Gimp +
Rendered in Blenders new Render Engine- Cycles.
Higher-Res = http://img851.imageshack.us/img851/2432/amsterdamcoafinal1440x2.png
The idea is based off of a tutorial by bugzilla2001 = http://www.youtube.com/watch?v=ows2QTiMRPg
The image I used to convert = http://upload.wikimedia.org/wikipedi…terdam.svg.png
Cheers,
~Tung











This is what I’m needing help with. I imported the svg file and it be came a curve. Then I converted it to a mesh. The problem I’m having is that it is has a High poly count. 2252502! Yeah. Maybe you can help me with this problem.
http://www.sendspace.com/file/cvi3s3
My goal is to animate the pieces plus a few more objects that will go into this scene.
Hi jmusicvibe,
Mine too, when imported, it was crazy polycount.. maybe the cookie masters can give some light on it
not sure why the reference photo link didn’t load anywho here it is… http://en.wikipedia.org/wiki/File:Amsterdam.svg
Cheers,
~Tung