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Get Started with the Basics of Blender

If you’re new to Blender then you’re in the right place! Through this series I’m going to introduce you to the key basics of Blender, helping you get started with all the fundamentals that you need to begin working in Blender. This series is intended primarily for beginners that have a basic understanding of 3D.

I will be giving you a tour of the interface and navigation, modeling, animation, shading, lighting, and rendering with Cycles.

Where to go next with Blender and tutorials?

If you’ve completed this tutorial series and are eager for more training then here’s a few hand-picked tutorials just for you! To get the most value I encourage you to join our Citizen membership to get access to our complete tutorial library, including many exclusive training series that goes more in depth and cover challenging topics, like architectural visualization and and low poly asset creation.

Modeling: Modeling a Shipping Container and Modeling an M4 Assault Rifle

Animation: Intro to Character Rigging and Baker Charactering Animation Series

Physics and Dynamics: Shattering a Coffee Cup and Simulating and Rendering Fire

Texturing: Texturing a Truck Wheel and Rendering in Cycles and Introduction to Texturing in Cycles

Shading, Lighting, and Rendering: Rendering Realistic Headphones in Cycles and Rendering Stunning Long Hair in Blender

Compositing: Introduction to Compositing and Compositing Cycles Render Passes

 

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Discussion

116 Responses to “Blender Basics – Introduction for Beginners”
  1. Posts: 4

    Hi Jonathan ,I’m new bee to blender your tutors are all awesome!!

    I’ve some doubts in blender. If my scene all objects High Res mesh with Character also so how to optimize as a Low proxy for Animation & Render .In maya I used two methods to controlling Character proxy with Wrap Deformer & Attribute data type Enum.. So here how Blender handle this.. Jonathan If you have time please Make this a Tutor. It’s very useful for every bodies future Blender Project. Thank you !!!

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    51
    Apr 25, 2013 at 7:51 am
  2. Posts: 1

    Is there a more basic tutorial explaining basic CAD concepts that are not necessarily specific to Blender, such as: definitions of Meshes, standard axis color/letter codes, and more. Very useful information and informative, but if one doesn’t learn the basics first, they may have trouble some time later.

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    52
    Apr 25, 2013 at 8:50 pm
  3. Posts: 1

    I am really inspired by these videos they are really nice…

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    53
    Apr 26, 2013 at 4:08 pm
  4. Posts: 1

    I am also new to blender and I think this videos should havea place to download from.

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    54
    Apr 27, 2013 at 8:38 am
  5. Selecting is right clicking, not left clicking.

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    55
    Apr 29, 2013 at 12:45 pm
  6. Posts: 3

    I am just running through this series :) but i have a question regarding the rendering. My renders look “pixel” / diffuse (not sure what the right translation is.. ) whilst the ones in the vid tutorial look smooth(er). What can cause this, something with the settings on the video card ?

    Tnx in advance!

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    56
    Apr 30, 2013 at 7:51 am
  7. Posts: 3

    somebody… ? tnx :(

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    57
    May 1, 2013 at 3:24 pm
  8. Posts: 3

    I can be more specific now i guess; i have been playing around with parameters under the render menu. Seems that adjusting values under sampling improves the render :) but then again i have absolutely no clue what i am adjusting there..
    Is there a tutorial or small tip where i can find some more information ?

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    58
    May 1, 2013 at 4:00 pm
  9. Posts: 2

    Hello, I have a rather basic question. The Modifiers button is not visible for me in the Properties window, unlike what is shown in the Modelling tutorial. In fact, a lot of the buttons shown in the video are missing for me in that window. Any idea how I can remedy this? Thanks.

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    60
    May 4, 2013 at 2:23 pm
    • Posts: 2949

      Hi Su,

      The properties panels are context sensitive based on your current selection. If you select a mesh object then the modifiers should pop back in.

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      60.1
      May 4, 2013 at 5:41 pm
  10. Posts: 1

    Where is closed caption? I can’t hear you. -.-

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    61
    May 7, 2013 at 3:55 am
    • Posts: 2949

      Unfortunately we don’t have closed captions yet, but it’s something we are actively trying to add.

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      61.1
      May 7, 2013 at 10:52 am
  11. Posts: 1

    New to 3D and Blender, just finished the basics
    Tuts are great

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    62
    May 8, 2013 at 7:53 am
    • Posts: 2949

      That’s great Thomas! Is there a particular area of Blender that you’re most interested in?

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      62.1
      May 8, 2013 at 9:49 am
  12. Posts: 1

    I’m at the shading and lighting tutorial, and when I try to check the node editor, nothing appears, I tried selecting the plane and changing back to node editor but nothing happens

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    63
    May 11, 2013 at 8:09 am
  13. Posts: 1

    Hi,I am a new in Blender,I like it..
    Can I use the colors of madcap for one of my objects in my project?if that so,how can I get`em in my rendering,because any time I check the render,comes out in black and white.
    However,nice tutorials,thx

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    64
    May 17, 2013 at 4:41 pm

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