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- 1. Intro to BMesh Free!
- 2. Modeling the Main Structure Free!
- 3. Modeling the Windows
- 4. Modeling the Trim
- 5. Modeling the Stairs
- 6. Modeling the Chair
- 7. Modeling the Wall Light
- 8. Using Linked Groups
- 9. Using the Edit Linked Library Add-on
- 10. Importing the Assets
- 11. Environment and Sun Lighting
- 12. Using a Window Light
- 13. Adding a Background Image
- 14. Adjusting the Camera
- 15. Creating a Material Library
- 16. Creating the Room Shaders
- 17. Shading the Chair
- 19. Shading the Wall Light
- 20. Shading the Room
- 21. Scenes and Render Layers
- 22. Compositing the Render Layers
- 23. Color Adjustments with Nodes
- 24. Adding Volumetric Lighting
- 25. Final Editing with Photoshop
Hello and welcome to this Online Training Course for Interior 3D Architectural Visualization in Blender
Interior architectural visualization is an ideal use of 3D rendering; it can help portray exactly what an interior could look like after being built without ever setting foot in the space or picking up a tool. Through this course, Jonathan Williamson will give you a complete run-through on how to create an interior architectural visualization completely within Blender 2.6. This course makes use of the Cycles render engine to achieve an excellent sense of realism and mood. To gain access to this course you can signup as a Citizen member of the CG Cookie network This is an incredible deal, the course contains just over five hours of training; covering modeling, shading, lighting, rendering, compositing, and post processing. Normally a course like this would go for no less than $45 USD. You can sign up for a Citizen account from our membership page HERE.
As a Citizen member you get access to the complete streaming course, including all project files and the ability to download each individual video.
To make this series more accessible you now choose to either stream or download any of the videos. To stream the videos, simply click on the thumbnail for that portion and it will automatically load at the top of the page.
This series is also available on DVD via Blender.org
What you’ll learn in this Course
In the duration of this course you will be taken through many aspects of the modeling process, including an introduction to BMesh, how to model things to real-world scale and how to make easy use of a model repository to populate your scene. You will learn how to quickly UV unwrap models for texturing, how to setup a material library of Cycles shaders and you will learn how to make complex shader node networks for realistic materials. Beyond that, you will also learn how to create good environment lighting to achieve a realistic sense of interior light, how to optimize your scene for faster rendering, how to make use of multiple scenes and render layers and composite them together, and you you will be taught how to perform advanced color adjustments and other post processing techniques on your image to produce a stunning final render.
Do be aware, this training course makes use the Blender 2.63 beta in order to use BMesh and other features that are currently in development. Very, very few things are subject to change in this series, but for a couple videos you will need the latest development version if you wish to follow along exactly. You can download daily, official builds from HERE.
Note: the first two videos, and the introduction and freely available for anyone to view to help give you a better preview of the course Enjoy!