See how creepy modeling, sculpting, and texturing can be!
Do you remember the tree from the Piero short? Well that was the one thing I didn’t cover during that training series. So that’s what this short course is all about: Continuing with the autumn/halloween theme I’m going to show you how to model, sculpt, texture, and shade a haunted tree!
What you can expect to learn:
- Blender’s skin modifier allows us to model a tree base mesh quickly and artistically.
- Additional form and detail is achieved with Blender’s intuitive sculpting tools and multi-resolution modifier.
- Photo-source texturing with stencils and projection painting.
- Material creation with the Cycles render engine.