Art of Blender
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Physics simulations can be really useful to create complex dynamic motion. Most of the time we only use simple rigid-bodies, but what if you want to simulate a human body falling or being struck? This is where ragdolls come into play. A simple ragdoll is made up of a few rigid-bodies which are being held together by constraints. Although they are quite simple to set-up, they can be really useful for things like car accidents and other stuntman-like actions.
- Lesson 1: learn how to create a ragdoll rig and how to use it in a non-destructive way alongside Sintel’s existing rig.
- Lesson 2: go on to simulate the ragdoll in a car accident and create animation drivers to switch between the original rig and the ragdoll.