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In this 10 part Blender Animation series, David Ward will introduce you to the character “BC Baker” and how his rig works, including shape keys and drivers. We look into the different tools for animation in Blender, namely the Action Editor, Pose Library, and Non-Linear Action (NLA) editor.
This will include the overview on how the rig is constructed, and how to control it.
Beorn Leonards – Animation Fundamentals is another Blender Animation series if you are interested in further education on this topic.