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	<title>Blender Cookie &#187; Interface</title>
	<atom:link href="http://cgcookie.com/blender/category/tutorials/interface/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender</link>
	<description>Great Blender tutorials and training</description>
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		<title>Tip: Using the Operator History in Blender</title>
		<link>http://cgcookie.com/blender/2013/05/20/tip-using-operator-history-blender/</link>
		<comments>http://cgcookie.com/blender/2013/05/20/tip-using-operator-history-blender/#comments</comments>
		<pubDate>Mon, 20 May 2013 13:00:48 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Interface]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Workflow]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[efficient]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[operator]]></category>
		<category><![CDATA[quick]]></category>
		<category><![CDATA[repeat last]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://cgcookie.com/blender/?p=50684</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2013/05/blender_tip_repeat-history-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="blender_tip_repeat-history" /></div>Learn how to quick re-use a ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2013/05/blender_tip_repeat-history-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="blender_tip_repeat-history" /></div><h2>Learn how to quick re-use a previous tool or action via the Operator History in <a href="http://blender.org" target="_blank">Blender</a>.</h2>
<p>Due to the nature of modeling and animation workflow, there&#8217;s many times that we use a tool over and over again. This may not seem like a hassle, but the time we take to access those tools can really add up. Over the course of a large project seconds become minutes and minutes become hours.</p>
<p>In Blender we can quickly reach a previously used tool or command by accessing the History list or via the Repeat Last operator. This can greatly improve our workflow efficiency.</p>
<p>You can call the History menu from the Toolbar (<strong>T</strong>) or via the hotkey <strong>F3</strong>. Alternately, you can simply repeat the last command with <strong>Shift+R</strong>, or also from the Toolbar.</p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<item>
		<title>Blender Basics &#8211; Introduction for Beginners</title>
		<link>http://cgcookie.com/blender/cgc-series/blender-basics-introduction-beginners/</link>
		<comments>http://cgcookie.com/blender/cgc-series/blender-basics-introduction-beginners/#comments</comments>
		<pubDate>Thu, 07 Mar 2013 18:23:28 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Materials and Shading]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[basic]]></category>
		<category><![CDATA[Basics]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[customization]]></category>
		<category><![CDATA[customize]]></category>
		<category><![CDATA[getting started]]></category>
		<category><![CDATA[navigation]]></category>
		<category><![CDATA[shading]]></category>

		<guid isPermaLink="false">http://cgcookie.com/blender/?post_type=cgc_series&#038;p=46304</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2013/03/blender_intro-blender_feature-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="blender_intro-blender_feature" /></div>Get Started with the Basics of ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2013/03/blender_intro-blender_feature-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="blender_intro-blender_feature" /></div><h2>Get Started with the Basics of Blender</h2>
<p>If you&#8217;re new to <a title="Download Blender" href="http://blender.org" target="_blank">Blender</a> then you&#8217;re in the right place! Through this series I&#8217;m going to introduce you to the key basics of Blender, helping you get started with all the fundamentals that you need to begin working in Blender. This series is intended primarily for beginners that have a basic understanding of 3D.</p>
<p>I will be giving you a tour of the interface and navigation, modeling, animation, shading, lighting, and rendering with Cycles.</p>
<h2>Where to go next with Blender and tutorials?</h2>
<p>If you&#8217;ve completed this tutorial series and are eager for more training then here&#8217;s a few hand-picked tutorials just for you! To get the most value I encourage you to join our <a title="Invest in yourself by joining Citizen" href="http://cgcookie.com/membership" target="_blank">Citizen membership</a> to get access to our complete tutorial library, including many exclusive training series that goes more in depth and cover challenging topics, like <a title="Introduction to Interior Architectural Visualization" href="http://cgcookie.com/blender/cgc-series/interior-3d-architectural-visualization/" target="_blank">architectural visualization</a> and and <a title="Create low poly assets for the Unity game engine" href="http://cgcookie.com/blender/cgc-series/low-poly-game-asset-creation-fire-hydrant-blender-unity-3d/" target="_blank">low poly asset creation</a>.</p>
<p><strong>Modeling:</strong> <em><a title="Learn how to model a shipping container" href="http://cgcookie.com/blender/series/shipping-container-2/" target="_blank">Modeling a Shipping Container</a> </em>and <a title="Model a highly detailed assault rifle in Blender" href="http://cgcookie.com/blender/cgc-series/weapon-modeling-an-m4/" target="_blank"><em>Modeling an M4 Assault Rifle</em></a></p>
<p><strong>Animation: </strong><em><a title="Learn how to rig characters for animation" href="http://cgcookie.com/blender/2011/12/12/blender-introduction-to-character-rigging/" target="_blank">Intro to Character Rigging</a> </em>and <a title="Learn complete character animation in Blender" href="http://cgcookie.com/blender/cgc-series/character-course-animating-a-character/" target="_blank"><em>Baker Charactering Animation Series</em></a></p>
<p><strong>Physics and Dynamics: </strong><em><a title="Shatter a coffee cup and send fluids flying with simulations" href="http://cgcookie.com/blender/series/breaking-objects-with-the-cell-fracture-add-on/" target="_blank">Shattering a Coffee Cup</a> </em>and <a title="Simulate and render incredible fire in Blender" href="http://cgcookie.com/blender/coming-soon/fire-simulation-blender/" target="_blank"><em>Simulating and Rendering Fire</em></a></p>
<p><strong>Texturing:</strong> <em><a title="Texture a heavy-duty truck wheel and render it in Cycles" href="http://cgcookie.com/blender/2011/11/04/exclusive-rendering-a-semi-realistic-wheel-in-cycles/" target="_blank">Texturing a Truck Wheel and Rendering in Cycles</a> </em>and <em><a title="Learn the basics of using textures in Cycles" href="http://cgcookie.com/blender/2012/02/29/introduction-texturing-cycles-in-blender/" target="_blank">Introduction to Texturing in Cycles</a></em></p>
<p><strong>Shading, Lighting, and Rendering: </strong><em><a title="Render realistic headphones in Blender with Cycles " href="http://cgcookie.com/blender/2012/03/21/rendering-headphones-blender-cycles/" target="_blank">Rendering Realistic Headphones in Cycles</a> </em>and <a title="Create Stunning Long Hair Styles in Blender" href="http://cgcookie.com/blender/cgc-series/creating-long-hair-blender-cycles/" target="_blank"><em>Rendering Stunning Long Hair in Blender</em></a></p>
<p><strong>Compositing: </strong><em><a title="Learn the basics of compositing" href="http://cgcookie.com/blender/series/introduction-to-compositing/" target="_blank">Introduction to Compositing</a> </em>and <a title="Composite Cycle's render passes" href="http://cgcookie.com/blender/2012/12/10/compositing-cycles-render-passes-blender/" target="_blank"><i>Compositing Cycles Render Passes</i></a></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>117</slash:comments>
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		<item>
		<title>Being More Productive in Blender with Custom Hotkeys</title>
		<link>http://cgcookie.com/blender/2012/11/01/being-more-productive-in-blender-with-custom-hotkeys/</link>
		<comments>http://cgcookie.com/blender/2012/11/01/being-more-productive-in-blender-with-custom-hotkeys/#comments</comments>
		<pubDate>Thu, 01 Nov 2012 19:09:46 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Citizen Tutorial]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[citizen]]></category>
		<category><![CDATA[custom]]></category>
		<category><![CDATA[hotkeys]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[keymap]]></category>

		<guid isPermaLink="false">http://cgcookie.com/blender/?p=37208</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2012/10/blender_settings_custom-hotkeys_feature-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="blender_settings_custom-hotkeys_feature" /></div>Learn how to be more productive ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2012/10/blender_settings_custom-hotkeys_feature-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="blender_settings_custom-hotkeys_feature" /></div><h3>Learn how to be more productive in <a href="http://blender.org" target="_blank">Blender</a> by creating custom hotkeys for your favorite tools.</h3>
<p>In this <a href="http://cgcookie.com/blender/category/tutorials/citizen-tutorial/">Citizen tutorial</a> I am going to show you several different way you can create custom hotkeys for all of your most used tools in Blender. This can dramatically speed up your workflow, making you more efficient and productive.</p>
<p>You&#8217;ll learn how to assign or change hotkeys with just a few clicks for most tools. You&#8217;ll also learn how to set custom hotkeys for more difficult tools that are context sensitive or that have more than one mode or setting by finding the Python data path.</p>
]]></content:encoded>
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		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Tip: Tweaking Blender&#8217;s Interface with Scripting</title>
		<link>http://cgcookie.com/blender/2012/09/30/blender-tweak-interface-scripting/</link>
		<comments>http://cgcookie.com/blender/2012/09/30/blender-tweak-interface-scripting/#comments</comments>
		<pubDate>Sun, 30 Sep 2012 05:29:41 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Scripting]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[customize]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[toolbar]]></category>

		<guid isPermaLink="false">http://cgcookie.com/blender/?p=35424</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2012/09/blender_interface_tweak_scripting_feature-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="Customizing the Blender Toolbar with Python Scripting" /></div>Learn how to tweak Blender&#8217;s interface ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2012/09/blender_interface_tweak_scripting_feature-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="Customizing the Blender Toolbar with Python Scripting" /></div><h3>Learn how to tweak <a href="http://blender.org" target="_blank">Blender&#8217;s</a> interface and customize the toolbar with simple <a href="http://cgcookie.com/blender/category/tutorials/scripting/">scripting</a>.</h3>
<p>In this Blender tutorial <a href="http://cgcookie.com/blender/author/jonathanwilliamson" target="_blank">Jonathan</a> will show you how to quickly add any tool to the toolbar for easy access. This is done by accessing the python scripts that generate the toolbar and the rest of the interface. Doing this is very fast, flexible, and requires very little effort and no previous scripting experience necessary.</p>
<p>One of the great things about Blender is that all interfaces, menus, toolbars, etc are generated through Python scripts. These Python scripts can be accessed by simply right-clicking on a button or menu entry and choosing &#8220;Edit Source.&#8221; This will allow you to modify the script from the text editor any way you choose. By following the existing code you can easily deduce what&#8217;s needed to add new tools to the toolbar or to any menu. No previous scripting  experience is needed to follow this tutorial.</p>
<p>If you enjoy the freedom scripting brings then you can also check out these awesome tutorials by <a href="http://cgcookie.com/blender/author/patrick-boelens/">Patrick Boelens</a>:</p>
<p><a href="http://cgcookie.com/blender/2011/09/30/exclusive-code-overview-for-the-baking-uv-textures-to-vertex-colors-add-on/">Introduction to Python Scripting in Blender</a></p>
<p><a href="http://cgcookie.com/blender/2011/07/25/scripting-a-custom-tool-menu/">Scripting a Custom Tool Menu</a></p>
<p><a href="http://cgcookie.com/blender/2011/09/30/exclusive-code-overview-for-the-baking-uv-textures-to-vertex-colors-add-on/">Code Overview for the Baking UV Textures to Vertex Colors Add-on</a></p>
]]></content:encoded>
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		<slash:comments>21</slash:comments>
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		<item>
		<title>Blender Inside Out &#8211; Blender for Experienced 3D Artists</title>
		<link>http://cgcookie.com/blender/2012/06/30/blender-inside-out-blender-for-experienced-3d-artists/</link>
		<comments>http://cgcookie.com/blender/2012/06/30/blender-inside-out-blender-for-experienced-3d-artists/#comments</comments>
		<pubDate>Sat, 30 Jun 2012 16:36:46 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Particles]]></category>
		<category><![CDATA[Physics/Dynamics]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Rigging]]></category>
		<category><![CDATA[Sculpting]]></category>
		<category><![CDATA[Texturing and UV Unwrapping]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[autodesk]]></category>
		<category><![CDATA[blend-in]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender cookie]]></category>
		<category><![CDATA[blender foundation]]></category>
		<category><![CDATA[blender inside out]]></category>
		<category><![CDATA[cg cookie]]></category>
		<category><![CDATA[cgc-featured]]></category>
		<category><![CDATA[e-shop]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[training DVD]]></category>

		<guid isPermaLink="false">http://cgcookie.com/blender/?p=29772</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2012/06/blend-in_dvd_cases_render_06_956x400-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="blend-in_dvd_cases_render_06_956x400" /></div>A complete training DVD intended for ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2012/06/blend-in_dvd_cases_render_06_956x400-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="blend-in_dvd_cases_render_06_956x400" /></div><h3>A complete training DVD intended for Experienced 3D Artists that wish to learn Blender! On pre-sale now</h3>
<p>This training DVD, by <a href="http://cgcookie.com/blender/author/jonathanwilliamson" target="_blank">Jonathan Williamson</a>, is intended for experienced 3D artists that wish to quickly learn and adapt to <a href="http://blender.org" target="_blank">Blender</a>. Through this DVD you will become familiar with many of the standard tools Blender offers, be introduced to the way Blender works and be given a tour of many of the bells and whistles Blender offers through it’s advanced feature set.</p>
<p>This training has been created and reviewed by professional artists with a wealth of experience with commercial 3D packages.</p>
<h3> Available through the <a href="http://www.blender3d.org/e-shop/product_info_n.php?products_id=151" target="_blank">blender.org e-shop!</a></h3>
<p>Every purchase of this DVD goes directly to the <a href="http://www.blender.org/blenderorg/blender-foundation/" target="_blank">Blender Foundation</a> to support its projects and the further development of Blender.</p>
<p>&nbsp;</p>
<p><strong>Sample Video: <em>Using the Search Tool</em></strong></p>
<p><iframe src="http://www.youtube.com/embed/ZzHUkGdgr1s" frameborder="0" width="666" height="375"></iframe></p>
<p><strong>Sample Video: <em>Extrude and Inset Tools</em></strong></p>
<p><iframe src="http://www.youtube.com/embed/g7k9Hf1k62E" frameborder="0" width="666" height="375"></iframe><br />
<span style="color: #ff6600;"><strong>DVDs will be ready (and in your mailbox) before August 5 &#8211; we also will spread free copies at the Blender <a href="http://s2012.siggraph.org/" target="_blank">Siggraph</a> booth.</strong></span></p>
<p><span style="color: #ff6600;"><strong>A perfect gift for your <a href="http://usa.autodesk.com/maya/" target="_blank">Maya</a> or <a href="http://usa.autodesk.com/3ds-max/" target="_blank">Max</a> friends!</strong></span></p>
<h3 style="text-align: center;"></h3>
<h3 style="text-align: center;">Training Outline</h3>
<p style="text-align: center;"><em>(Note: outline is subject to change)</em></p>
<p><strong>Chapter 1: Getting Started</strong><br />
Touring the interface, the key basics to survive Blender quickly: Selections, transforms, and search!</p>
<p><strong>Chapter 2: Making Blender work for you</strong><br />
Customizing the UI, preferences and changing shortcuts.</p>
<p><strong>Chapter 3: Mesh Modeling</strong><br />
Based on common tools and metaphors from other programs, the modeler is being explained in 20 short sections.</p>
<p><strong>Chapter 4: UV Unwrapping</strong><br />
An introduction on using Blenders UV tools. These tutorials will quickly explain how it works.</p>
<p><strong>Chapter 5: Using Blender’s Animation System</strong><br />
This chapter gives the big picture of the Blender timeline, dope sheet, graph editor, working with key-frames, animation curves, and using the rigging system.</p>
<p><strong>Chapter 6: Materials, Lighting and Rendering</strong><br />
Both Blender render engines are being introduced, including the new node-based shading system for the Cycles raytrace engine.</p>
<p><strong>Chapter 7: Using Add-ons for Extra Functionality</strong><br />
Many python add-ons are bundled with Blender for additional features and tools to better optimize your workflow. This chapter gives an overview of several key add-ons.</p>
<p><strong>Chapter 8: Solving Common Problems and Tips for Success</strong><br />
Perfection does not exist; also Blender has half working features and bugs. This chapter shows some of the current issues, bypasses and especially how to get support and your issues solved!</p>
<p><strong>Chapter 9: Bells and Whistles</strong><br />
The show-off chapter; Blender offers a wealth of advanced features that go well beyond the usual fundamental tools. This includes a quick look at the fluid and smoke simulator, the particles system, the compositing and post production tools, and more.</p>
]]></content:encoded>
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		<slash:comments>55</slash:comments>
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		<item>
		<title>2010 Blender Training &#8211; Introduction to Blender</title>
		<link>http://cgcookie.com/blender/cgc-series/2010-blender-training-introduction-blender/</link>
		<comments>http://cgcookie.com/blender/cgc-series/2010-blender-training-introduction-blender/#comments</comments>
		<pubDate>Thu, 24 May 2012 16:44:24 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[blender cookie]]></category>
		<category><![CDATA[blender training]]></category>
		<category><![CDATA[cg cookie]]></category>
		<category><![CDATA[cgc-featured]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[kara]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Training Series]]></category>

		<guid isPermaLink="false">http://cgcookie.com/blender/?post_type=cgc_series&#038;p=26824</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2012/05/2010Part1-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="2010Part1" /></div>Welcome to this 20120 Blender Training ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2012/05/2010Part1-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="2010Part1" /></div><h3>Welcome to this 20120 Blender Training Series for Citizens!</h3>
<p>The 2010 Blender Training Series was CG Cookie&#8217;s first training series and is still one of our most popular series launched to date. Released back in 2010 it quickly became the series to watch to get yourself up to speed on Blender.  Now two years have passed and we are proud to induct it into the Citizen Library. This means that the complete series is available free to all Citizen Members. This is something that all <a title="Citizen Membership" href="http://cgcookie.com/membership/" target="_blank">Citizen Members </a>can expect with their membership. From now, with each series we do, after the training series has reached the age of 2 years it will be added to the Citizen library.</p>
<h3> Introduction to Blender</h3>
<p>The first part of the 2010 Training Series gives you a complete introduction to Blender. This including understanding the basics of viewport navigation, modeling, materials, lighting, and more. Even though many things have changed in Blender since this series was released, most of the content is still very relavant and provides a wealth of information.</p>
<h3><a href="http://cgcookie.com/blender/cgc-series/2010-blender-training-series-intro-character-modeling/">View Part 02 &#8211; Introduction to Character Modeling</a></h3>
]]></content:encoded>
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		<slash:comments>100</slash:comments>
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		<item>
		<title>Introduction to the Blender Cycles Render Engine</title>
		<link>http://cgcookie.com/blender/2011/09/16/introduction-blender-cycles-render-engine/</link>
		<comments>http://cgcookie.com/blender/2011/09/16/introduction-blender-cycles-render-engine/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 20:32:23 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Cycles]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[blender 2.5 tutorial]]></category>
		<category><![CDATA[blender 2.5 video tutorial]]></category>
		<category><![CDATA[blender tutorial]]></category>
		<category><![CDATA[blender video tutorial]]></category>
		<category><![CDATA[cg cookie]]></category>
		<category><![CDATA[cycles]]></category>
		<category><![CDATA[cycles render engine]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[render]]></category>

		<guid isPermaLink="false">http://cgcookie.com/blender/?p=9093</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2011/09/blender_rendering_intro_cycles_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="Final result from Blender Cycles introduction tutorial" /></div>Hello and welcome to this Blender ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2011/09/blender_rendering_intro_cycles_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="Final result from Blender Cycles introduction tutorial" /></div><h3>Hello and welcome to this Blender Cycles Render Engine Introduction!</h3>
<p>In this video tutorial we introduce you to the new <a href="http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles" target="_blank">Blender Cycles render engine</a> that is now available for <a href="http://blender.org" target="_blank">Blender 2.6</a>. Cycles offers a much more realistic, interactive rendering workflow than the current Blender Internal engine and is a lot of fun to work with.</p>
<h3>What you&#8217;ll learn</h3>
<p>This Blender Cycles tutorials will introduce you to the basics of using Cycles including how to set up your lighting, creating materials with the shader node system, adjusting the environment, and finally how to render a very nice glass bottle filled with red liquid.</p>
<p><strong>Update: </strong>since releasing this tutorial Cycles is now included with all versions of Blender. You can download the latest Blender version <a href="http://blender.org" target="_blank">http://blender.org</a></p>
<p><a href="http://cgcookie.com/blender/files/2011/09/blender_rendering_intro_cycles_feature.jpg"><img class="alignnone  wp-image-9094" title="blender_rendering_intro_cycles_feature" alt="Final result from Blender Cycles introduction tutorial" src="http://cgcookie.com/blender/files/2011/09/blender_rendering_intro_cycles_feature.jpg" width="574" height="240" /></a></p>
<p>&nbsp;</p>
<h3>What Next?</h3>
<p>If you loved this tutorial and are eager for more then be sure to check out our tutorial on creating incredible, realistic wood barrels and rendering them in Cycles. <strong><a href="http://cgcookie.com/blender/2011/11/09/rendering-wooden-barrels-in-cycles/">View Wood Barrels Tutorial</a></strong></p>
]]></content:encoded>
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		<slash:comments>117</slash:comments>
		</item>
		<item>
		<title>Tip: Importing Blender Sculpting Brush sets with an Add-on</title>
		<link>http://cgcookie.com/blender/2011/07/11/tip-importing-brush-sets-with-an-add-on/</link>
		<comments>http://cgcookie.com/blender/2011/07/11/tip-importing-brush-sets-with-an-add-on/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 22:12:35 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Sculpting]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[2.5 tutorial]]></category>
		<category><![CDATA[add-on]]></category>
		<category><![CDATA[addon]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[blender 2.5 video tutorial]]></category>
		<category><![CDATA[blender 2.58]]></category>
		<category><![CDATA[blender cookie]]></category>
		<category><![CDATA[blender tutorial]]></category>
		<category><![CDATA[blender video tutorial]]></category>
		<category><![CDATA[brushset]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[sculpt]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/07/11/tip-importing-brush-sets-with-an-add-on/</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2011/07/tip_addon_import_brushset_feature-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="tip_addon_import_brushset_feature" /></div>In this quick Blender 2.5 tutorial ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2011/07/tip_addon_import_brushset_feature-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="tip_addon_import_brushset_feature" /></div><p>In this quick Blender 2.5 tutorial we show you how to use the Import Brushset add-on that is bundled with Blender 2.58 to quickly grab an entire folder of brushes. These brushes can then easily be used for sculpting fine details.</p>
]]></content:encoded>
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		<slash:comments>42</slash:comments>
		</item>
		<item>
		<title>Tip: Camera Lock in Blender 2.58</title>
		<link>http://cgcookie.com/blender/2011/06/29/tip-camera-lock-in-blender-2-58/</link>
		<comments>http://cgcookie.com/blender/2011/06/29/tip-camera-lock-in-blender-2-58/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 15:09:50 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[background images]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[blender 2.5 tip]]></category>
		<category><![CDATA[blender 2.5 tutorial]]></category>
		<category><![CDATA[blender 2.5 video tutorial]]></category>
		<category><![CDATA[blender 2.58]]></category>
		<category><![CDATA[blender cookie]]></category>
		<category><![CDATA[blender tutorial]]></category>
		<category><![CDATA[blender video tutorial]]></category>
		<category><![CDATA[camera lock]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/2011/06/29/tip-camera-lock-in-blender-2-58/</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2011/06/tip_camera_lock_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="tip_camera_lock_feature" /></div>In this quick Blender 2.5 tutorial ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2011/06/tip_camera_lock_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="tip_camera_lock_feature" /></div><p>In this quick Blender 2.5 tutorial we show how to make positioning and navigating the camera in the 3D View much easier. This tutorial makes use of the Camera Lock feature that was introduced with Blender 2.58.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2011/06/29/tip-camera-lock-in-blender-2-58/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
		</item>
		<item>
		<title>Tip: Using Empties with Image Display Mode</title>
		<link>http://cgcookie.com/blender/2011/06/28/tip-using-empties-with-image-display-mode/</link>
		<comments>http://cgcookie.com/blender/2011/06/28/tip-using-empties-with-image-display-mode/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 22:05:03 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Interface]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[background images]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blender 2.5]]></category>
		<category><![CDATA[blender 2.5 tip]]></category>
		<category><![CDATA[blender 2.5 tutorial]]></category>
		<category><![CDATA[blender 2.5 video tutorial]]></category>
		<category><![CDATA[blender 2.58]]></category>
		<category><![CDATA[blender cookie]]></category>
		<category><![CDATA[blender tutorial]]></category>
		<category><![CDATA[blender video tutorial]]></category>
		<category><![CDATA[empties]]></category>
		<category><![CDATA[empty]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=5712</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2011/06/tip_empty_images_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="tip_empty_images_feature" /></div>In this quick Blender 2.5 tip ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2011/06/tip_empty_images_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="tip_empty_images_feature" /></div><p>In this quick Blender 2.5 tip we show you how to use the Image Display mode for Empties that is available in Blender 2.58. This feature gives you a versatile way to work with background images.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2011/06/28/tip-using-empties-with-image-display-mode/feed/</wfw:commentRss>
		<slash:comments>38</slash:comments>
		</item>
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