Blender Cookie / Tutorials / "Animation" (Page 3)
baker_10

In this lesson, we further illustrate Baker's words by adding hand gestures for emphasis, and finish up with a quick ...

baker_09

In this lesson, we expand on the illustration of speech by adding some secondary motion (head, eye, and chest movement) ...

baker_08

In this lesson, we jump into the Video Editor Layout, I bring in an audio clip ("Uhh... the quick brown ...

baker_07

In this lesson, I return to the Pose Library usage and we go through and set up a series of ...

baker_06

In this lesson, I quickly go over the basics of creating a fairly realistic eye movement when there's no other ...

baker_05

In this lesson, I go over how to import the actions into the Non-Linear Action (NLA) editor in order to ...

baker_4_1

In this lesson, I go over how to create and store Poses into the Pose Library, which can be accessed ...

baker_04

In this lesson, I go over how to create and store Poses into the Pose Library, which can be accessed ...

baker_03

In this lesson, I go over the Action Editor, and discuss Key Frames (what they are and how they work), ...

baker_02

In this lesson, I go over the Facial Rig more indepth, and explain how the Face Rig controlls the shapekeys, ...

baker_01

In this lesson, I go over Baker and briefly discuss his creation, and show how he's constructed by showing the ...

baker_00

In this 10 part series, I introduce you to the new character “BC Baker” and how his rig works, including ...

advanced_facerig_pt3_feature

In this tutorial series, I go over how to set up a series of Shape Keys to be driven by ...

advanced_facerig_pt2_feature

In this tutorial series, I go over how to set up a series of Shape Keys to be driven by ...

baker_header2

The second part of this training series is now available for instant download to all CG Cookie Citizen Members! In this ...