Blender Cookie / Difficulty / "Intermediate" (Page 9)
dragon_part6_feature

In this multi-part series, I'll be covering how to box-model a stylized dragon, making heavy use of the various sculpt ...

Dragon_Feature5

In this multi-part series, I'll be covering how to box-model a stylized dragon, making heavy use of the various sculpt ...

part9

In this multi-part Blender 2.5 video tutorial we are going to be taking a close look at how to model ...

Dragon_Feature

In this multi-part series, I'll be covering how to box-model a stylized dragon, making heavy use of the various sculpt ...

game_engine_part3_feature

In this second section, I cover setting up menu and cut scenes, importing a gun to pick up and point, ...

sculpting_rocks_feature

In this Blender 2.5 video tutorial we do some fairly intensive sculpting on creating a rock face. This tutorial makes ...

feature_preview_gsoc_sculpt_screenshot

In this Blender 2.5 feature preview video we take a look at some of the oncoming development that has come ...

game_2_feature

In this Blender Video Game Engine Tutorial, I cover setting up gravity dynamics, boxes that can be pushed around with ...

tip_decals_with_empties_feature

In this Blender 2.5 quick video tip we demonstrate how to easily place decals onto your model with empties. This ...

game_tut_feature

In this first section of this Blender 2.5 Video Tutorial, I cover the creation of a game-friendly model (i.e. low-polygon), ...

Tip edgesplit modifier

In this quick Blender 2.5 video tip we demonstrate how to make a lowpoly model appear smoother than it actually ...

wing_feature

In this Blender 2.5 Video tutorial, I go over using the particle hair system to create downey feathers. Then using the ...

suzanne_fur

In this Blender 2.5 Video Tutorial, I go further with the particle hair system and cover the creation of fur ...

hair_feature

In this blender video tutorial, I expand on the previous hair tutorial and go over adding motion to the hair. We ...

building_feature

In this Blender 2.5 video tutorial we begin the process of completely UV unwrapping a lowpoly, hard-surface building. The tutorial ...