Blender Cookie / Tutorials / "Tips" (Page 7)
tip_packingblendfiles_feature

When working in a production environment it is a common need to send a model, along with all of it’s ...

tip_grouping_objects

Grouping in blender allows you to better oganize the objects within your scene by grouping them together. This is particularly ...

materials_linking

When you begin working with complex scenes you’ll often find yourself applying the same material to a multitude of objects, ...

tip_circlehole

Cutting a hole into a curved mesh is a common problem, particularly for new modelers. This tip shows you how ...

tip_adjusting_cameraangle

Using the trackball technique you may quickly, and easily adjust your camera angle from the camera view. This is a ...

tip_rendering_preview

Preview rendering can greatly speed up your workflow by allowing you to preview your scene within the viewport, from any ...

tip_loopcuttool

The loop cut tool in Blender allows you to very quickly, and easily place new edgeloops into a mesh. It ...

tip_wireframeoverlay

Arguably the most important aspect to any model, from a technical aspect is the structure of the wireframe. A very ...

tip_mirrormodifier

The Mirror Modifier allows you to create a symmetrical model that is mirrored across any of the X, Y, or ...

tip_backgroundimage

If you are modeling from a reference file, concept art, or model sheet placing a background image in the viewport ...