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	<title>Blender Cookie &#187; kernon dillon</title>
	<atom:link href="http://cgcookie.com/blender/author/kernon-dillon/feed/" rel="self" type="application/rss+xml" />
	<link>http://cgcookie.com/blender</link>
	<description>Great Blender tutorials and training</description>
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		<item>
		<title>Tip: Match Image Plane Aspect Ratio to Image</title>
		<link>http://cgcookie.com/blender/2010/01/27/tip-match-image-plane-aspect-ratio-to-image/</link>
		<comments>http://cgcookie.com/blender/2010/01/27/tip-match-image-plane-aspect-ratio-to-image/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 04:51:10 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[aspect ratio]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[image plan]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=2090</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2010/01/image_ratio_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="image_ratio_feature" /></div>In this Blender tip video, we&#8217;ll ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2010/01/image_ratio_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="image_ratio_feature" /></div><p>In this Blender tip video, we&#8217;ll take a look at how to set the aspect ratio of a Plane object to match that of the image mapped to it. This is important to prevent distortion in the mapped image. This knowledge will be helpful when using image planes for cutout trees and people, instanced image planes for particle effects, and any situation where you need non-distorted images on Plane objects.</p>
<p>The &#8220;Add Image As Mesh&#8221; script (created by Ed Mackey) can be downloaded at:<br />
<a href="http://www.blinken.com/blender-plugins.php" target="_blank">http://www.blinken.com/blender-plugins.php</a></p>
<p>You can find help with installing python scripts at:<br />
<a href="http://www.alienhelpdesk.com/using_python_scripts" target="_blank">http://www.alienhelpdesk.com/using_python_scripts</a></p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2010/01/27/tip-match-image-plane-aspect-ratio-to-image/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Measuring Objects and Distances in Blender</title>
		<link>http://cgcookie.com/blender/2010/01/13/measuring-objects-and-distances-in-blender/</link>
		<comments>http://cgcookie.com/blender/2010/01/13/measuring-objects-and-distances-in-blender/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 23:25:27 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Interface]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Caliper Script]]></category>
		<category><![CDATA[Dolf Veenvliet]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[macouno]]></category>
		<category><![CDATA[measure]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1927</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2010/01/measuring_objects_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="measuring_objects_feature" /></div>In this tutorial, we&#8217;ll look at ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2010/01/measuring_objects_feature-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="measuring_objects_feature" /></div><p>In this tutorial, we&#8217;ll look at how to measure objects and distances in Blender. We&#8217;ll look at features built into Blender and the Caliper script (created by Dolf Veenvliet, aka macouno).</p>
<p>The Caliper script can be downloaded at:<br />
<a href="http://www.alienhelpdesk.com/python_scripts/caliper" target="_blank">http://www.alienhelpdesk.com/python_scripts/caliper</a></p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2010/01/13/measuring-objects-and-distances-in-blender/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Creating an Urban Stairway Scene – Part 4</title>
		<link>http://cgcookie.com/blender/2009/12/30/creating-an-urban-stairway-scene-%e2%80%93-part-4/</link>
		<comments>http://cgcookie.com/blender/2009/12/30/creating-an-urban-stairway-scene-%e2%80%93-part-4/#comments</comments>
		<pubDate>Thu, 31 Dec 2009 03:30:52 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[stairs]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[urban]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1713</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/12/stairs_part4_slide-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="stairs_part4_slide" /></div>In this 4th part of the ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/12/stairs_part4_slide-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="stairs_part4_slide" /></div><p>In this 4th part of the Urban Stairway Scene tutorial we&#8217;ll review some of the most common techniques and tools used while modeling the scene.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2009/12/30/creating-an-urban-stairway-scene-%e2%80%93-part-4/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
	
		<series:name><![CDATA[Urban Stairway Scene]]></series:name>
	</item>
		<item>
		<title>Creating an Urban Stairway Scene – Part 3</title>
		<link>http://cgcookie.com/blender/2009/12/15/creating-an-urban-stairway-scene-part-3/</link>
		<comments>http://cgcookie.com/blender/2009/12/15/creating-an-urban-stairway-scene-part-3/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 21:27:02 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[stairs]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[urban scene]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1349</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/12/SS-12.15.2009-03.24.35PM-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="creating_urban_stairway_part3" /></div>In part 3 of this Urban ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/12/SS-12.15.2009-03.24.35PM-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="creating_urban_stairway_part3" /></div><p>In part 3 of this Urban Stairway tutorial series we will finish modeling the details of our scene.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2009/12/15/creating-an-urban-stairway-scene-part-3/feed/</wfw:commentRss>
		<slash:comments>33</slash:comments>
	
		<series:name><![CDATA[Urban Stairway Scene]]></series:name>
	</item>
		<item>
		<title>Creating an Urban Stairway Scene &#8211; Part 2</title>
		<link>http://cgcookie.com/blender/2009/12/10/creating-an-urban-stairway-scene-part-2/</link>
		<comments>http://cgcookie.com/blender/2009/12/10/creating-an-urban-stairway-scene-part-2/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 13:00:28 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[stairway]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[urban]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1280</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/12/modeling_stairway_slide-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="modeling_stairway_slide" /></div>In part 2 of this tutorial, ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/12/modeling_stairway_slide-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="modeling_stairway_slide" /></div><p>In part 2 of this tutorial, we begin modeling the details of the Urban Stairway scene. This tutorial demonstrates many different techniques used for modeling hard-surface objects and creating small details.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2009/12/10/creating-an-urban-stairway-scene-part-2/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
	
		<series:name><![CDATA[Urban Stairway Scene]]></series:name>
	</item>
		<item>
		<title>Creating a Urban Stairway Scene &#8211; Part 1</title>
		<link>http://cgcookie.com/blender/2009/11/24/creating-a-urban-stairway-scene-part-1/</link>
		<comments>http://cgcookie.com/blender/2009/11/24/creating-a-urban-stairway-scene-part-1/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 00:00:43 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[abandoned]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[old]]></category>
		<category><![CDATA[stairway]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=1107</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/11/stairway_slide-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="creating_stairway_part1" /></div>In this multi-part tutorial, we&#8217;ll take ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/11/stairway_slide-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="creating_stairway_part1" /></div><p>In this multi-part tutorial, we&#8217;ll take a look at modeling an old stairway platform in an old abandoned building. In this part, we&#8217;ll focus on aligning our camera to the reference image and blocking in the main elements of the scene.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2009/11/24/creating-a-urban-stairway-scene-part-1/feed/</wfw:commentRss>
		<slash:comments>28</slash:comments>
	
		<series:name><![CDATA[Urban Stairway Scene]]></series:name>
	</item>
		<item>
		<title>Creating a Pup Tent &#8211; Part 2</title>
		<link>http://cgcookie.com/blender/2009/11/10/creating-a-pup-tent-part-2/</link>
		<comments>http://cgcookie.com/blender/2009/11/10/creating-a-pup-tent-part-2/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 03:30:13 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Particles]]></category>
		<category><![CDATA[Texturing and UV Unwrapping]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=949</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/11/puptent2_title_bg-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="creating_puptent_part2" /></div>This is the last part in ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/11/puptent2_title_bg-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="creating_puptent_part2" /></div><p>This is the last part in the Pup Tent tutorial. In this part, we&#8217;ll be applying procedural textures for the different aspects of the tent, and then we&#8217;ll use a paint application to extract a background image for our scene. Back in Blender, we&#8217;ll create a ground area and also use Blender&#8217;s particles system to create grass. Finally, we&#8217;ll create render layers and use Blender&#8217;s compositing nodes to color correct things before doing a final render.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2009/11/10/creating-a-pup-tent-part-2/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
	
		<series:name><![CDATA[Pup Tent]]></series:name>
	</item>
		<item>
		<title>Creating a Pup Tent &#8211; Part 1</title>
		<link>http://cgcookie.com/blender/2009/10/29/creating-a-pup-tent-part-1/</link>
		<comments>http://cgcookie.com/blender/2009/10/29/creating-a-pup-tent-part-1/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 16:44:50 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Physics/Dynamics]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[pup tent]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=872</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/10/pup_tent_titleback-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="creating_pup_tent" /></div>In this tutorial, we&#8217;ll take a ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/10/pup_tent_titleback-649x245.jpg" class="attachment-post-thumbnail wp-post-image" alt="creating_pup_tent" /></div><p>In this tutorial, we&#8217;ll take a look at the complete work flow for modeling a pup tent in a style that was popular during the 1800s, in North America. This is a two-part tutorial, and in this part we&#8217;ll be using the Cloth simulator for the tarp of the tent, and also how to create the framing, stakes, knots, and ropes.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2009/10/29/creating-a-pup-tent-part-1/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
	
		<series:name><![CDATA[Pup Tent]]></series:name>
	</item>
		<item>
		<title>The Solidify Selection Script</title>
		<link>http://cgcookie.com/blender/2009/10/12/the-solidify-selection-script/</link>
		<comments>http://cgcookie.com/blender/2009/10/12/the-solidify-selection-script/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 19:55:12 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Scripting]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[solidify]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=612</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/10/Picture-5-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="user_solidify_script_feature" /></div>In this tutorial, we’ll take a ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/10/Picture-5-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="user_solidify_script_feature" /></div><p>In this tutorial, we’ll take a look at a built-in script called the Solidify Selection script. This script, created by Campbell Barton, will allow you to solidify a mesh by adding a second “skin” to it based on the selected geometry.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2009/10/12/the-solidify-selection-script/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Improving Reflections with HDR Images</title>
		<link>http://cgcookie.com/blender/2009/09/03/improving-reflections-with-hdr-images/</link>
		<comments>http://cgcookie.com/blender/2009/09/03/improving-reflections-with-hdr-images/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 01:53:31 +0000</pubDate>
		<dc:creator>kernon dillon</dc:creator>
				<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Texturing and UV Unwrapping]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[reflections]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video tutorial]]></category>

		<guid isPermaLink="false">http://www.cgcookie.com/blender/?p=692</guid>
		<description><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/10/Picture-51-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="improving_reflections_with_hdr" /></div>
In this video tutorial, we will ]]></description>
				<content:encoded><![CDATA[<div><img width="649" height="245" src="http://cgcookie.com/blender/files/2009/10/Picture-51-649x245.png" class="attachment-post-thumbnail wp-post-image" alt="improving_reflections_with_hdr" /></div><p><!-- Tutorial description here --><br />
In this video tutorial, we will take a look at how to enhance your reflections by using High Dynamic Range Images.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgcookie.com/blender/2009/09/03/improving-reflections-with-hdr-images/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
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