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Some of you will have seen this across our various social channels a few weeks ago, but it’s now time to formally announce it. CG Cookie is launching a new site dedicated to the Blender Community. A marketplace.
Over the last few years Blender Cookie has grown far beyond what any of us could have anticipated. It’s far flung from the little site that Wes and I started back in 2009. In the time since we’ve released a lot of training, served millions upon millions of page views, hired four other full-time employees, worked with numerous, incredible authors and contractors, and most importantly, made serious CG education accessible.
Now it’s time to push things a bit further.
A Next Step for the Blender Community
Blender and the community behind it have grown leaps and bounds in the last few years. Not only has the toolset transformed into a very powerful, and respected system, but the user base of the community has evolved a lot. There’s more artists and developers earning a livelihood with Blender now than ever before. Blender is used in every industry imaginable, from VFX and game development to aerospace engineering and medical & scientific research.
In the coming weeks we will be launching the Blender Market, a marketplace exclusively for the Blender Community, enabling artists and developers to create and sell professional, production-ready resources, assets, and tools. A goal of the Blender Market is to build a sustainable ecosystem that helps the whole community, from basic users to advanced professionals to developers.
Enabling Blender Professionals
A part of the goal of creating a sustainable ecosystem, is enabling Blender artists and developers to do what they do best. Work with, in, and on Blender. And get paid to do it. There are millions of Blender users, likely in every country on Earth, doing everything imaginable with it. It’s high time these people had an avenue to reach a larger audience and contribute to the number of professional resources and tools available to the Blender Community.
By providing a way for artists and developers to distribute valuable resources to the community, while also being paid for their work, I believe that we can push ourselves as a community, and Blender development even further. Which leads me to one of the key features of the market.
Driving Blender Development Funding
The Blender Development Fund is a growing source of financial support for Blender that is helping to support the development in every regard. It, and the people that contribute to it, are (at least in part) responsible for enabling much of the full-time development in the last few years. At the time of this writing, the Dev Fund receives 4315 Euros per month. This money is then granted to developers for on-going work. While this may seem like a lot of money, it’s really not. Our web and video hosting for CG Cookie alone is over $3,000 each month.
We’d like to help increase this funding. The way we are doing this is by enabling vendors on the Blender Market to easily, and automatically allocate a percentage of each sale to the Dev Fund. In addition, CG Cookie will be contributing 5% of every sale for the first 90 days directly to the Dev Fund. This is in addition to 250 Euro we contribute each month already.
Launching in a few weeks
We are squaring away the last few development tasks on the market, and coordinating work with a list of initial vendors that we invited to be a part of the launch offering. Once everything is finished and ready to go we will open the doors. An exact launch date will be announced soon.
If you are interested in becoming a vendor, or want to know more about what is involved and what the potential is, feel free to email us via firstname.lastname@example.org