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Discover retopology methods
Retopology is a fundamental aspect to many modeling workflows these days, and there’s many different ways to do it. Not only are there a variety of techniques available, the workflow can vary a lot depending on the subject matter. Whether you use surface snapping, shrinkwrap, or even the Contours add-on, the goal is to recreate an existing form with improved, adequate topology.
Retopology techniques covered
Although quick, this video shows you four different techniques that’re commonly used for retopologizing various forms. The method you choose often depends on the specific needs of the project.
- Triangles to Quads - effective for quick and dirty mesh changes, generally not good for detailed models.
- Remesh Modifier - good for reworking sculpting bases, but not good for animation.
- Shrinkwrap Modifier - useful for manually reworking forms, such as when retopo’ing organic forms.
- Contours Add-on - works great for any kind cylindrical forms, available for purchase from http://cgcookie.com/downloads/contours-retopology-tool/